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Get a detailed look at Smash Bros. Ultimate's raw file size, and the compression process
Compression magic
Just a couple weeks back, Bandai Namco gave a CEDEC panel on their work for Smash Bros. Ultimate. That's when we learned the game took up over 60 GBs before any compression took place. Now we have a breakdown of how much space each resource/component of the game took up, as well as how things shrunk as development continued.
Raw data – 61.5GB
– Resources: 42GB
– BGM: 17.6GB
– Other: 1.5GB
Development ROM size – 21.5GB
– Resources: 14.6GB
– BGM: 5GB
– Other: 1.5GB
Final ROM size – 15GB
– Resources: 11.2GB
– BGM: 1.2GB
– Other: 1.5GB
Final ROM size detailed breakdown
– Fighters: 5GB
– Stages: 3GB
– UI: 2GB
– Voice data: 1GB
– BGM: 1.2GB
– Videos: 1GB
– Other: 1.5GB
[Link]