Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Team Raid Mode revealed for Mortal Kombat 11, plus a host of other changes

Lots of new content incoming
by rawmeatcowboy
25 September 2019
GN Version 5.0

NetherRealm has aired their latest Kombat Kast for Mortal Kombat 11, and as promised, it revealed a new mode, alongside other details. Check out a full rundown of what was discussed below.

- Towers of Time mode will receive some new changes
- Tower platforms have been reordered to put special event Towers front and center
- special events are now called "Premiere Towers"
- each Tower platform is now renamed to better tell players what each Tower type they are about to get into
- added Skeleton Keys to hanging bodies in the Krypt
- higher chance of getting Skeleton Keys when restocking chests
- new indicators on the gear select screen to have a visual indicator to show what's new in your inventory
- updated locations of items to know exactly where a gear or skin can be found
- brutal difficulty rewards will give something for the character you're playing as (first time completion reward)
- more boss fights, more tag towers
- more taunts are added (in between and end of round)
- augments should have a resist or damage increase
- new game mode is part of the Towers of Time and is called Team Raids
- up to three players can fight a boss character on separate fight lines
- players will be able to voice chat to coordinate their attacks
- all the players involved will have five shared lives
- if you complete the challenge, you'll receive a boost
- Team Raids will be on the premiere platform alternating with the boss fights
- bosses will be on the very hard difficulty
- a third variation for each character will be unlocked with the upcoming patch
- this will give fighters certain new abilities that can be game-changers
- Shang Tsung has a three slot move that's a brand new ability, and gets all the ninja moves as well as the straight skull
- Frost gets a Dive Bomb and straight projectiles with the enhanced version shooting a second
- Frost then gets an "overdrive" that powers up her beams and if you enhance you start a timer that explodes ice energy to freeze the opponent
- Johnny Cage has a mid fireball.
- Jax get an amplified ground pound that works as a combo set up
- Jax also gets a new punch combo that allows for faster heating up of his arms
- Jax's clap can now have a maximum attack that pops up the opponent when the fire arms are at its max

[Link]
 
Pinball FX on Nintendo Switch