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Final Fantasy VIII dev comments on content cut from the game

Laguna lost a lot
by rawmeatcowboy
11 October 2019
GN Version 5.0

Any game sees some of its content and plans cut before it sees release. Not everything can make it into the final game, and that goes for Final Fantasy VIII. In an interview with Famitsu, FFVIII dev Kazushige Nojima commented on content that was originally planned for the title, but ended up yanked for launch.

At first, Laguna’s parts were much bigger. They were making around half of Final Fantasy VIII. But as development went on, they got shorter and shorter. The staff worked really hard to make a map for Laguna’s parts too, but in the end it’s barely used in the final game. I always felt bad about that and couldn’t apologize enough to the staff.

Given the chance, Nojima would love the chance to revisit that cut content in a potential Final Fantasy VIII full-on remake or sequel.

It would focus on Laguna’s life. I want to show more of his story. But maybe the segments are so popular because they’re so short… But yes, this game would be about showing Laguna’s bad points. And then at the very end, it would show his cool side. But for it to work well, he’d really need to be depicted as a clown for most of the game.

[Link]