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Pillars of Eternity 2: Deadfire dev discusses why the Switch version is delayed

Delay of game
by rawmeatcowboy
13 January 2020
GN Version 5.0

Pillars of Eternity 2: Deadfire is coming to the Switch at some point, we just don't know when. The Xbox One and PS4 versions had a release date announced, so why is info being withheld on the Switch version? It seems numerous dev struggles with the PS4/XB1 ports made things that much rougher on the Switch.

In an interview with SegmentNext, production director Alec Frey said the PS4/XB1 versions were practically created with a new codebase based off the PC version. The ports have been extremely tedious for those platforms, which only multiplied the issues for the Switch version.

As of right now, there's no official release date for the Switch version, nor is there even a hint of when to expect it. We'll just have to hang tight and wait for the team to do their thing.

[Link]