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2.5D Cyberpunk Physics Platformer LAZR hits Kickstarter for Switch

Major LAZR
by rawmeatcowboy
30 January 2020
GN Version 5.0

Check out the Kickstarter here

Texas-based developer Garrick Campsey, whose past games include Astro4X, has launched a Kickstarter for his newest project, LAZR - A Clothformer. LAZR is a unique, skill-based 2.5D platformer enhanced by deep physics simulations (especially cloth) and set in a thriving neon cyberpunk dystopia inspired by Akira, Judge Dredd, and Bladerunner.

Following a viral Twitter video showcasing the game’s physics, LAZR’s development has snowballed over the past year, working alongside the player community to meticulously craft a finely tuned platformer that's especially suited for speedrunning and player achievement. A recent demo has been released for PC/Mac/Linux, featuring a variety of levels and challenges, and giving players a taste of what to expect from the game.

LAZR separates itself from other platformers with a slew of unique features:

Unique, one of a kind, dynamic Platforming Physics - cloth, fire, and weather effects

Hundreds of levels to play, including extra challenge levels and training courses

Hero customization - different shell modifications allow the player to tailor the hero's abilities as they see fit - from fully auto laser fire to more acrobatic shells.

Choices that deeply affect the protagonist's journey and the city around them, with multiple endings

Highly polished and responsive input, with timed levels designed for speedrunning

Vibrant neon retro pixel art and animations, combined with pre-rendered 3D, describe a futuristic dystopia where both AI and humans live in a dangerous balance

LAZR will ideally launch in 2020/2021 on Switch, PS Vita, PS4, Xbox One, PC, Mac and Linux. The game already has its Steam page ready, and you can visit it by clicking on the button below. Add it to your wishlist today!

Our main goal is to gather $10,000 on Kickstarter in order to fund the game, but there are some additional stretch goals included for the extra content. The estimated gameplay length should be around 6-9 hours. We have secured multiple language versions as well, including English, Chinese, Japanese, French, and we’re looking into our options to add more translations in the future.

[PR email]