Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Luigi's Mansion 3 devs explain why they're creating multiplayer DLC rather than single player

How about we get both?
by rawmeatcowboy
31 January 2020
GN Version 5.0

Luigi's Mansion 3 is getting DLC, but it's only focusing on multiplayer. Wondering why that is? Creative director Bryce Holliday explained in an interview with Kotaku.

“Most people buying or even thinking about a Luigi’s Mansion game just want the single-player (or Gooigi-partnered) story experience. Schedules dictated Story Mode had to be built first. However, at NLG, we love making multiplayer games, so this DLC is full of those experiences we wanted to share.

In the very beginning, there was an urge from NLG to do a single-player expansion, but it faded quickly. (The team) had a lot of multiplayer ideas that would be fun to develop and share with fans that were getting cut. Making story mode games is a difficult and slower process, development-wise, than multiplayer modes, so we ended up pushing them to DLC. Multiplayer DLC development will be a fresh break for NLG and forces some exercise of our ‘Multiplayer brains.’ An additional benefit is that the cut single-player ideas can be saved for something else in the future. If you enjoyed or were simply intrigued by the multiplayer part of Luigi’s Mansion 3, you are going to find fun in this DLC.”

That statement was followed up by Producer Kensuke Tanabe, who shared this.

“I hadn’t thought of adding Single Play floors at all. In Luigi’s Mansion 3, it has a solid introduction, development, twist and conclusion. Therefore, by inserting an additional floor, there would be an inconsistency with the setting and chronological order, and we would end up restarting the story in an incomplete way, which the player should have already finished. I didn’t want to do that.”

[Link]