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Pokemon GO hits $1 billion in revenue in 2020 alone, lifetime revenue reaches $4 billion+

Who said Pokemon GO was a fad?
by rawmeatcowboy
03 November 2020
GN Version 5.0

Even with the unique challenges that 2020 has presented, Niantic still sees unbelievable success with Pokemon GO. Mobile analysts Sensor Tower have put out a new report on Pokemon GO, and it once again shows just how insanely popular the title is. Check out details from the report below.

- Pokémon GO has seen its best calendar year yet
- the game has made $1 billion in the first 10 months of 2020 alone
- players worldwide have spent up 11 percent more so far this year than in all of last yea
- players have spent 30 percent more than in the first 10 months of 2019
- in the first 10 months of 2020, Pokémon GO has ranked as the No. 3 mobile game by global player spending
- Pokémon GO has accumulated close to $4.2 billion in player spending globally to date
- the United States has hit $1.5 billion, or 36.3 percent of total spending
- Japan ranks No. 2 with $1.3 billion in revenue, or 31.3 percent
- Germany ranks No. 3 with $238.6 million, or 5.7 percent
- Google Play accounts for the majority of the title’s revenue, generating more than $2.2 billion, or 53.4 percent of the total
- the App Store accounts for $1.9 billion, or 46.6 percent.
- Pokémon GO has generated nearly 600 million unique installs worldwide to date
- the U.S. ranks No. 1 for downloads, racking up 109 million installs, or 18.2 percent of the total
- Brazil has accumulated 65.2 million downloads, or close to 11 percent
- Mexico ranks No. 3 with 37.3 million, or 6.2 percent
- Google Play accounts for the majority of downloads, picking up close to 466 million installs, or 78 percent
- the App Store accounts for approximately 132 million downloads, or 22 percent

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