Login

A Robot Named Fight! publisher offering up 1,000 free downloads of the game

Hurry up and register!

Hey everybody! I know things are chaotic right now, but it's awesome to see so many of us staying put in our homes to help fight the pandemic. The downside to maintaining our social distance is that sometimes it can get a little boring on those long days stuck in the house.

So we wanna help! I'm thrilled to announce our "Stay the Hell Home!" initiative. In doing our part to remind all of us to -- you guessed it -- stay the hell home, I'm giving away 1000 Switch keys for the first game we published on Nintendo Switch: A Robot Named Fight! Ever enjoyed a minute of Binding of Isaac or Super Metroid? You'll love ARNF!

What do you need to do to claim your key? Easy! Just click the link below to open the Google Form, register your email, and we'll send you a key ASAP!

>>FREE Switch Key Form<<

Keep in mind that keys are limited, so sign up today! And once you've registered, tell your favorite Discord server, your Twitter followers, your AOL Buddy List, anybody and everybody! (And I know I already have each of your emails, but I wanna give everybody a fair shot, so you gotta manually sign up as well.)

That's just about all for today, friends. We'll be reaching out soon with more information about Ministry of Broadcast launching on Switch (available April 30!). Until then, join us on Discord and say hey!

TT Isle of Man: Ride on the Edge 2 comes to Switch on May 14th, 2020, new trailer and cover art shared

Racing in this May

Since its release on March 19, 2020 on PlayStation®4, Xbox One and PC, TT Isle of Man – Ride on the Edge 2 has received very positive reviews from critics, rewarding the efforts of the developers, Kylotonn, and cementing the game as the new benchmark for motorcycling games. In anticipation of the game arriving on Nintendo SwitchTM on May 14, 2020, NACON and KT Racing are pleased to release a new video celebrating the launch.

In TT Isle of Man – Ride on the Edge 2, you ride the roads of the Snaefell Mountain course, where the Isle of Man Tourist Trophy has been contested for over a century. The Isle of Man TT course is very different from a classic circuit. The route is full of imperfections and includes fast corners, tight bends and long straights where riders can exceed speeds of 186 mph (300 kmh)! TT Isle of Man – Ride on the Edge 2 faithfully recreates the demanding course of this legendary race in which unerring anticipation is the key to victory.

TT Isle of Man – Ride on the Edge 2 is the most detailed motorcycling simulation in its genre thanks to the following features:

Realistic bike physics and challenging gameplay
All 38 miles (60km) of the Isle of Man Tourist Trophy meticulously recreated
17 additional circuits to explore and for improving riding skills
An open-world area for testing reflexes and bike set-ups
A deep Career mode offering the chance to move up from amateur rider to winner of the Senior TT
27 riders and 13 official TT bikes available, as well as 5 legendary bikes
A unique helmet cam for increased immersion

Already available on PlayStation®4, Xbox One and PC, TT Isle of Man - Ride on the Edge 2 arrives on Nintendo Switch™ is planned for May 14, 2020.

Sunless Sea: Zubmariner Edition gets a new trailer

Down we go

Indie publisher Digerati and developer Failbetter Games are delighted to announce that Sunless Sea: Zubmariner Edition will be available to download for Nintendo Switch on 23 April, and 24 April on Xbox One (Sunless Sea: Zubmariner Edition is already available on PS4). The Switch and Xbox ports are developed Nephilim Game Studios.

Failbetter Games is currently developing Sunless Skies: Sovereign Edition for PC, Switch, PS4 and Xbox. An exact release date is still TBC, although the studio is aiming for an August/September launch across all platforms.

First released in 2015 for PC and Mac following a successful Kickstarter campaign, Sunless Sea is Failbetter Games’ second title after the British studio made its debut with the cult browser game, Fallen London, which launched in 2009 and is still free to play at www.fallenlondon.com.

When it launched, Sunless Sea received perfect 10/10 scores from Eurogamer and PCGamesN, and has a Metacritic score of 81. The game's storytelling received particular acclaim, winning Rock Paper Shotgun's 'Best Words' award, and receiving nominations at the Golden Joystick Awards (Best Storytelling), Develop Awards (Best Use of Narrative), and Writers' Guild of Great Britain (Best Writing in a Video Game).

About the game
LOSE YOUR MIND. EAT YOUR CREW. DIE.

Take the helm of your steamship in a Victorian Gothic roleplaying game of discovery, loneliness and frequent death.

Key features

Find your father’s bones. Determine London’s destiny. Defy the gods of the deep sea
Build up your story across generations of zailors who braved the sea and lost
Real-time combat against ships and Zee-beasts, spider-crewed dreadnoughts and sentient icebergs
Stray too far from civilization and your crew will grow fearful and eventually lose their sanity
Upgrade your steamship with powerful engines, cannons and pneumatic torpedo guns
Hire unique officers, each with their own story
Discover the treasures the zee has claimed
Choose a ship’s mascot
Trade or smuggle silk and souls

Sunless Sea: Zubmariner Edition includes the base game and the extensive underwater expansion.

Virtual World Snooker Championship to be Take Place in Snooker 19

A virtual shoot-out

Ripstone Games, in collaboration with Lab42 and official snooker governing body WST, today revealed that they will be hosting a Virtual World Snooker Championship in Snooker 19.

With the Betfred World Snooker Championship postponed due to COVID-19, players at home are missing out on the sport’s biggest event of the year. This is where the Virtual Betfred World Snooker Championship steps in! The virtual tournament will run on the original tournament dates and will feature the 16 best pro snooker players in the world; represented by top players from the Snooker 19 community.

The Virtual Betfred World Championship will see competitors battling for the title between April 18 and May 4 at the simulated Crucible Theatre and the winner of the event will be invited to the Crucible during the real-world tournament to be presented with the Virtual Betfred World Championship trophy. This is a once in a lifetime experience to be crowned snooker champion in the world-famous arena, followed by the chance to watch a series of live matches first hand. The prize package also includes a cue signed by the world’s top snooker players.

All matches will be broadcast on WST’s YouTube and Facebook channels and tournament participants will be seeded according to the current world rankings, with the draw as follows:

Judd Trump (1) v Yan Bingtao (16)
Kyren Wilson (8) v Shaun Murphy (9)
Mark Allen (5) v Jack Lisowski (12)
John Higgins (4) v Stuart Bingham (13)
Mark Williams (3) v Stephen Maguire (14)
Ronnie O’Sullivan (6) v David Gilbert (11)
Mark Selby (7) v Ding Junhui (10)
Neil Robertson (2) v Barry Hawkins (15)

The line-up of Snooker 19 players to represent each of the top stars will be announced shortly, along with the schedule of matches.

A spokesman for WST said: “Snooker fans around the world will be missing our sport’s biggest tournament later this month, but this could be the next best thing, especially for anyone who loves video games."

“It’s a chance to get behind your favourite player, follow the action every day and marvel at the skills of the best exponents of Snooker 19.”

Snooker19, developed by Lab42, was released last year as the first official WST video game in a generation and received widespread acclaim, as the most true-to-life snooker game ever made.

Hollie Pattison from Ripstone, the publisher of Snooker 19 added: “We are really looking forward to hosting the Virtual Betfred World Championship in Snooker 19 and we hope to bring some joy to everybody watching from home at this difficult time. This is a world first and we expect the standard of play from the 16 participants to be incredibly impressive, so we should have some great matches to look forward to.”

Snooker 19 Is the most realistic simulation of snooker ever seen. Players can choose to take their best shot as part of an in-depth single-player Career Mode, an array of local and online multiplayer modes or jump online to master every official tournament on the World Snooker calendar. With 128 of the world’s best players to choose from, including Ronnie O’Sullivan, Judd Trump, Mark Selby and Ding Junhui, every major tournament is represented in the lead up to the coveted World Snooker Championship at the Crucible Theatre in Sheffield; the home of snooker in the UK.

Sword of the Necromancer hits Kickstarter funding goal in less than a day, stretch goals announced

Another Kickstarter success!

First of all, thanks to all our wonderful backers, we met our goal in less than a day! In fact, we have reached 110% and we have been live less than 24 hours. That’s awesome, thank you!

Thanks to you we can complete Sword of the Necromancer and even have a physical release!

Now let’s go for the stretch goals!

Starting at 20000€, we will have an additional pixel artist to help us with the game’s monsters and animations: UnfuneralOD! He helped us previously with Tama’s animations.

But we have one more stretch goal to announce today! If we reach 25000€, and thanks to the people at Scarlet Moon, we will have the support of the awesome Dale North (Wizard of Legend, Sparklite, Nintendo Minute) and the wonderful Emi Evans (Nier Series, Drakengard, Dark Souls) to compose and sing a very special theme for Sword of the Necromancer.

We are very happy to see the reception and the interest in Sword of the Necromancer. Thanks again for your support, and please spread the word about our project to make it even bigger!

A Fold Apart comes to Switch on April 17th, 2020, new trailer released

Folding into Switch soon

Lightning Rod Games presents A Fold Apart: an award-winning puzzle game that explores the emotional rollercoaster of a long-distance relationship — in a world of folding paper!

Featuring:

- A relatable, true-to-life story of a long-distance relationship.
- Over fifty handcrafted paper folding puzzles.
- Beautiful 3D graphics with a tactile, “homemade” paper aesthetic.
- The ability to choose the couple that best represents you!

After career choices force them along separate paths, a Teacher and Architect vow to make their long-distance relationship work at any cost. Experience both sides of their story as the couple navigates the complexities of (mis)communication and the emotional ups and downs that separation brings. By flipping, folding, and unfolding the paper puzzles in their handcrafted worlds, you can help the couple overcome the emotional barriers of their relationship — but will love endure...?

A Fold Apart comes to Switch on April 17th, 2020, and is priced at $20. The game takes up 1.2 GB of space.

Thanks to Sligeach_eire for the heads up!

Yooka-Laylee and the Impossible Lair getting difficulty tweaks, 8-bit soundtrack, special discount, and more

New fun to look forward to!

Playtonic has been working on some special updates for Yooka-Laylee and the Impossible Lair, and they're coming to the game on April 14th, 2020. Check out full details on what's being added below.

YOOKA-LAYLEE AND THE IMPOSSIBLE LAIR

We’re making some changes to the Impossible Lair! You know, the Lair itself. We wanted to offer players more options for taking on the Impossible Lair while still maintaining a sense of challenge and achievement.

IMPOSSIBLE LAIR “STATE CHANGE”

Flip the switch and choose how you tackle the Impossible Lair!

Not So Impossible Lair

Each section now ends with a Checkpoint (Checkmates, technically). Checkpoints save your best “Bee Shield score”, meaning you can choose which sections to start from, practice and improve on! Using these checkpoints is entirely optional.

Impossible Lair

No Bee Shield, no Checkpoints! The “Golden Try” Tonic can now be earned this way – no new save file required.

8-BIT SOUNDTRACK

The brilliant Tater-Tot Tunes has composed an entire 8-Bit Soundtrack covering every 2D level in the game. To access it, simply find it in the pause menu once the update is live. If Chiptune is your thing, you’re in for a real treat!

Once again, we’ve teamed up with Materia Collective! This time they’re bringing the 8-Bit version of the Yooka-Laylee and the Impossible Lair soundtrack, “Retro Remix”, to a music streaming service/store near you! Pre-Save the album on Spotify or Apple Music and have it ready to go for the 14th!

You can expect this update to hit your platform of choice on Tuesday the 14th of April.

OWNERS DISCOUNT

From the 9th-19th April, if you own Yooka-Laylee on Switch, you can purchase Yooka-Laylee and the Impossible Lair for a whopping 50% off. Wahey!

We’re looking into ways we can accommodate Yooka-Laylee owners who play on other platforms with similar deals. Keep those googly eyes peeled.

You can learn more about Yooka-Laylee and the Impossible Lair on this dedicated webpage. Have a look at the reviews as well, they’re ace.

Thanks to Sligeach_eire for the heads up!

GoNintendo Thought: Nintendo, it's time for WarioWare and Rhythm Heaven on Switch

Time for these franchises to shine once again

Today we're talking about two Nintendo franchises that are very near and dear to my heart. I hope you feel the same way about them. Let's get the chatter going and hope Nintendo pays attention! As always, thanks for reading.

______________________________________________

One of my favorite things about Nintendo is their experimental nature. For every Super Mario or Legend of Zelda, there's a Nintendo Labo, Ring Fit Adventure, and so on. Nintendo always innovates within their core franchises, but there's no denying that they love to dabble with non-traditional ideas for completely new games. Even if those off-the-wall experiences don't interest you personally, you have to respect Nintendo's desire to expand what games can be, and willingness to try new ideas.

It's those hits and misses that make Nintendo a very exciting company to follow. You always know that the next big Metroid or Animal Crossing is in the works, but the real fun comes from wondering what wacky ideas they're cooking up. It's Nintendo's urge to forge ahead into the unknown that has given us genre-busting franchises like WarioWare and Rhythm Heaven. These series' have both gone on to release multiple installments and sell millions of units worldwide. I think it's about time Nintendo added to those franchises with new installments for the Switch.

Truth be told, I'm actually shocked that we haven't seen a WarioWare title on Switch by this point. The Switch is absolutely perfect for bringing new experiences to WarioWare. Every new WarioWare installment since the original has gone out of its way to utilize the features of the platform its on. WarioWare Twisted crammed rotation and rumble aspects into a GBA cart, WarioWare Touched went all in on the DS touchscreen, WarioWare Smooth Moves was a true showpiece for what the Wii Remote could do, and WarioWare Snapped utilized the DSi camera.

Since Snapped released, Nintendo has been working on spin-offs or compilations for WarioWare, meaning we haven't gotten a true WarioWare game since 2008. WarioWare D.I.Y. was absolutely an impressive experience for making your own microgames, Game & Wario did some unique things with the Wii U GamePad, and WarioWare Gold sprinkled in some new fun alongside microgame classics. All well and good in their own right, but not the next real step in the franchise. This only drives the point home that it's time for WarioWare to return to form on Switch.

Can you imagine the crazy microgames Nintendo could come up with on Switch? You could have a whole new collection of microgames similar to what was found in Smooth Moves, but that's just scratching the surface. WarioWare is one of the few franchises that could really take the Joy-Con IR camera and run with it. It's hard to imagine that Nintendo would have any trouble coming up with countless ideas for that much-neglected Joy-Con feature. The same goes for HD Rumble, which also seems perfectly suited to WarioWare. Combining everything the Switch can do into one WarioWare entry would make for an installment jam-packed with new ways to play.

Things get even better when you start thinking about Nintendo utilizing accessories. I think the biggest opportunity would come from Ring Fit Adventure's Ring-Con. Once again, this unique control method is another perfect example of a gateway to new and unique microgames. I'd also be down with some Nintendo Labo-style WarioWare outings as well. There's no doubt Nintendo could come up with really kooky stuff if they went down that path. It's important to remember that these accessories wouldn't have to be the main focus for the next WarioWare, but they could be bonus content for those who have access to the necessary peripherals. The core game itself could still offer up hundreds upon hundreds of microgames based on what comes with the Switch alone.

The same thing can be said about the Rhythm Heaven series, perhaps to a lesser degree. While it doesn't have the versatility and experimentation aspects that the WarioWare series does, there's no reason why Rhythm Heaven couldn't put the Switch's features to great use as well.

Just like WarioWare, we haven't seen a brand-new installment in the Rhythm Heaven series in quite some time. We had the expanded Rhythm Heaven Megamix on 3DS, which was once again a best-of game with a few new songs to play. Before that, the last new installment was Rhythm Heaven Fever on the Wii, which was all the way back in 2012. 8 long hears since a truly new installment for the franchise seems like far too long. While Wii U owners got a WarioWare spin-off in Made in Wario, Rhythm Heaven fans had to make do with Rhythm Heaven Fever, or the 3DS rehash.

The Switch is all about offering up unique ways for people to play, allowing them to pick an option best suited to their playstyle. Rhythm Heaven could do that as well, moreso than any previous installment. We've had Rhythm Heaven on both portables and consoles in the past, but Rhythm Heaven on the Switch could provide both experiences perfectly. If you want to hear the game's music pumping through your home theater, drop your Switch into the dock. If you're looking for a more personal experience, grab a set of headphones and play portable. Most importantly, you can get some friends in on the action as well by playing multiplayer on TV, or through tabletop mode. Every option provides a new way to experience the fun, be it solo or with others.

On top of that, the Switch input methods are perfect for Rhythm Heaven too. The entire series is about giving players the easiest ways possible to tap out the game's beats. You could use a single button press on the Joy-Con, and you'd be able to hold it in multiple orientations. The game could also allow for touchscreen input as it has on previous portable installments. Why not throw in a special collection of games that make use of the enhanced motion controls the Joy-Con offer? With the Switch's expanded audience and ease of play, Rhythm Heaven seems like it could have a true breakthrough moment for the entire series.

Will WarioWare or Rhythm Heaven end up making their way to the Switch? I certainly hope so, but I honestly don't know. I was truly shocked to see that we didn't get a true installment in the WarioWare series on the 3DS. I thought that platform would be a lock for the long-running franchise, but Nintendo opted for the compilation package instead. I'd like to think that there's an even better case to be made for WarioWare on the Switch, but you never know. Truth be told, I think WarioWare has a much better chance at a new Switch installment over Rhythm Heaven, which makes me sad. I love both franchises dearly, but there's no doubt WarioWare is the bigger money-maker of the two.

The thing that bothers me the most is that I see so much potential for both franchises on the platform. If we don't get either series on the Switch, it will feel like a pair of major missed opportunities. I want to see what Nintendo can do with both series' on Switch, as there's so many different directions to go in. Both WarioWare and Rhythm Heaven let us see Nintendo at their most unleashed, with free-form ideas, wacky direction, and pure fun. Using the Switch hardware to expand on both games seems like an absolute no-brainer.

Please, Nintendo...don't skip out on these opportunities. WarioWare could be the most impressive use of Switch tech to date, and Rhythm Heaven could really find a bigger audience than ever due to Switch's hybrid nature. Your fans are ready to scoop these games up, and we know you can put together something magical.

Yoru Tomosu Japanese cover art revealed, preorder bonuses detailed

The usual preorder suspects

Nippon Ichi Software is releasing Yoru Tomosu in Japan on July 30th, 2020, and retailers are already revealing their preorder bonuses. Customers can snag magnets, tapestries, posters, clear files, and more depending on the retailer. Check out pictures of these items and more here.

Animal Crossing: Pocket Camp - content update for April 9th, 2020

[Crafting] The Spring Wall & Floor Collection is now available for crafting (available until May 11th)

Search

Today's VIP

retrofraction's avatar
Joined: September 2018
Apprentice

Social Services