Paper Mario: The Origami King POW block glitch can freeze your agme

POW, right in the kisser

A patch was recently released for Paper Mario: The Origami King, and it fixed a number of small and large glitches. Unfortunately, just days later, a new glitch has been discovered that can freeze your game.

If you're in phase two of the Sumo Bro boss rematch located in the Battle Lab, defeating the boss with a POW Block before defeating the surrounding enemies will freeze the game. The background animations continue to play and the boos music goes on, but there's nothing you can do but sit and watch, or restart the game.

Boomerang Fu launches Aug. 20th, 2020 in Japan, new trailer shared

Food fight!

Boomerang Fu has been confirmed for release in Japan. While the title launches in NA/EU on Aug. 13th, Japan will have to wait until Aug. 20th, 2020. Flyhigh Works is handling the publishing, and the game is priced at 1,500 yen. Boomerang Fu takes up 559 MB of space.\

New line of merch revealed for Pokemon Center locations

Check out pics of the merch here

A new line of merch has been revealed for Pokemon Center locations. This line is titled “…janai, Pokemon-tachi” and features Pokemon in a comical art style. This merch line will launch on Aug. 22nd, 2020 onward. Check out the full details on what this line includes below.

Petit can collection 330 yen
Sobble Plush 2,750 yen (★)
Wooloo Plush 2,750 yen (★)
Morpeko Plush 2,750 yen (★)
Sobble mascot 1,100 yen (★)
Cramorant (Gulp Missile?!) mascot  1,100 yen (★)
Morpeko mascot 1,100 yen (★)
Gulp Missile?! Window pouch  1,760 yen (★)
Morpeko Window porch 1,760 yen (★)
A4 clear file with 6 pockets 660 yen (★)
Ticket holder 330 yen
Book-type sticker 770 yen (★)
Postcard set 880 yen (★)
Set of 3 pocket bags 440 yen
Melamine cups (Wooloo/Gulp Missile?!/Morpeko) 660 yen each (★)
Eco bag 1,320 yen (★)
Wooloo Card case 1,650 yen (★)
Morpeko Card case 1,650 yen (★)
Sobble Hand towel 550 yen (★)
Mini bath towel 2,200 yen (★)
Bottle holder 1,650 yen (★)
Sticker (8 types) 330 yen each
Sobble T-shirt (M/L) 3,300 yen ( ★)
Wooloo T-shirt (M/L) 3,300 yen (★)
Gulp Missile?! T-shirt (M/L) 3,300 yen (★)
Blanket 3,300 yen (★)
Placemat 550 yen (★)
Acrylic key chain collection 550 yen

*Items with (★) will be available on Amazon Japan.

Cat Quest franchise sees 1.3 million downloads worldwide

Who could have guessed that cats were popular?

The Cat Quest franchise, of which there are two games available, have been quite the hit with fans. Across all platforms and regions, the franchise has managed to pull in over 1.3 million downloads. That's pretty fantastic for a brand-new series! Check out the full announcement of the franchise's success below.

With National Day just around the corner, Singaporean game developers, The Gentlebros, are proud to share the wonderful news that the Cat Quest franchise has broken over ​1.3 million paid downloads​ worldwide, and has generated the three-man studio earnings of over ​$5.2 million​!

“We are beyond thrilled that Cat Quest has broken into international markets so successfully, showing that locally made products can reach a global audience as well!” says Gentlebros co-founder, Desmond Wong.

With the Cat Quest games reaching the top charts in the United States, Japan and Europe, the series has also won multiple awards and even entered the Top Sellers list on the popular PC platform, Steam.

To further celebrate the series success, we have embarked on a partnership with popular homegrown lifestyle and collectibles designer brand, ​Mighty Jaxx​, to bring a series of limited-edition Cat Quest merchandise​ for fans! This will be one of the rare occasions a partnership like this is fully homegrown, showing that Singapore is capable of world class products! This capsule collection will draw inspiration from Cat Quest’s most iconic characters and we look forward to ​sharing more details soon​, so do look out for it as well!

And if all this wasn’t enough, a ​free major update​ to Cat Quest II will also launch on August 8th, 2020 as a thank you to all our fans who made this success ​pawsible​! Titled The Mew World​, this update will add many more hours of gameplay, new abilities, and weapons to collect! This update would be coming first to ​Apple Arcade​!

The Mew World update will be our biggest release this year, and marks a great new chapter in the Cat Quest universe! Here are just some of the ​im-purr-ovements​ and additions the update will bring:

1) Mew Game

This is the meat of the new update; a brand new mode that introduces hours of new gameplay. In this mode, players can select up to 8 ‘meowdifiers’ that change the game in drastic ways, making each new playthrough a fresh experience, and one that will no doubt challenge the player!

2) Sprinting

Want to travel around the world even faster? We’ve added the ability for your characters to now sprint! This happens automatically once you run for more than a few seconds, so you can now cover great distances much faster! Run, kitty and doggie, run!

3) New Enemies

We’ve added water enemies to the mix! These furr-some monsters will now make your travels across the Pawcific Ocean much more dangerous! Try fighting them and you might even find a new source of gold or exp!

4) New Royal Arts

We’ve revamped the Pawer Smash! Now this Royal Art lets you do a new, devastating attack that is unique to each weapon type! Simply roll and attack right after to trigger this new move!

The Cat Quest franchise is a series of open world adventure games for ​Apple Arcade, iOS, Android, PC, PS4, Switch and Xbox One​! Play as a cat and go on a catventure to save the cat kingdom from an evil villain!

When ​Cat Quest made its debut, it took the world of indie adventures by storm! Pushing into the top charts in the US, EU and Japan, the adorable art style, clever quest, and combat design, as well as an infamous amount of cat puns, helped it become an instant fan favourite!

The much-awaited sequel did not take long to follow and introduced the most requested feature: ​Cat Quest II​, featuring two-person co-op multiplayer, expanded the universe with a whole new story, introduced dogs and their Lupus Empire and much more!

Dragalia Lost's Aug. 2020 "Player Feedback" response feature now available

Your questions answered

Every month, Dragalia Lost's director puts together a special feature on the game's official website to address some feedback from fans. The August 2020 installment is now available, and you can check out the full feature below.

On August 2, 2020, Dragalia Lost director Yuji Okada replied to feedback players sent via the in-game Leave Feedback feature.

This notification contains the contents of an interview with director Okada that was conducted by Yumi Uchiyama and Ayaka Asai, voice actors for the Japanese-language version of Dragalia Lost.


・The feedback featured in this notification was chosen from feedback received between June 12 and July 5.
・Tap Feedback on the game's title screen to open the Leave Feedback screen.
・The content of the interview has been edited for this notification, so wording may differ from the original conversation.
・The content of the responses is from the time of the interview, so content that is in-development may differ by the time of release in-game.

■Responses to Feedback

Uchiyama & Asai: First up, we have some feedback about Halloween Elisanne. Players wrote in to say that they were disappointed to find little difference in her damage output after unlocking her mana spiral even though her skill gauge takes longer to fill.

Okada: As mentioned in a previous edition of This Month in Dragalia Lost, we are planning to adjust Halloween Elisanne based on player feedback. We have heard that many players feel that she loses some of what makes her so engaging and enjoyable to use after her mana spiral is unlocked. To remedy this, we will introduce a way to reduce the time required to fill her skill gauge once her mana spiral is unlocked.

With that said, we plan to implement this change by making the speed at which her skill gauge fills dependent on a buff applied to her by one of her skills, so the key to filling up her skill gauge quickly will be maintaining this buff's uptime.

Uchiyama & Asai: It seems that quite a few players have voiced their opinion on Halloween Elisanne, haven't they?
Okada: We regularly receive a large amount of feedback on game balance and parameters, but we received even more feedback than usual regarding Halloween Elisanne's mana spiral.

In general, the Dragalia Lost team prefers to avoid making major changes after release, but the volume of feedback that we received in this instance led us to make an exception. Though we are aware that we cannot satisfy every request, we appreciate all of the feedback that we receive from players and will continue to keep an eye on balance-related issues and other issues as they arise.

Uchiyama & Asai: The next bit of feedback is about dragon battles in onslaught events. Players wrote in to say that these battles are enjoyable but can become tiring to play since neither the repeat feature nor skip tickets can be used despite the need to run these battles many times in solo play. Being able to play these battles in co-op would help as well.

Okada: We held the first of these onslaught events in June, and we received a variety of feedback about these, as well. We applied this feedback to the defensive event held in July, adjusting the rewards and adding co-op support for the defensive battle quests. We will continue to adjust both onslaught events and defensive battles to improve their ease of play and support additional features. These adjustments will be detailed in future notifications, so please keep an eye out for the latest news.

Uchiyama & Asai: Players wrote in to say that they would like it if the limits in the Treasure Trade for fafnir medals reset, even if only once every two months. It seems that the continued addition of new adventurers and mana spirals has made it difficult to maintain a sufficient supply of Champion's Testaments.

Okada: We would like to consider adding to and updating the lineup of items that you can exchange fafnir medals for in the Treasure Trade in the future.

Uchiyama & Asai: Since the number of adventurers who can unlock their mana spiral will only increase over time, players wrote in to request a way to more easily identify such adventurers in their roster. For example, the sort feature could be updated to include these adventurers, or a screen could be added to help check which adventurers have had their mana spiral unlocked.
Okada: We have adjusted our development schedule for implementing this. Although an adventurer's mana node progress is indicated by the color of the numbers on the Mana Circles screen, it's a bit hard to tell whether or not a mana circle is unlocked, so we're currently considering how to improve the way in which this information is presented.

Uchiyama & Asai: We've received some feedback regarding the increased number of team slots introduced in a recent update. Having more slots is certainly convenient, but since there is no way to copy or swap existing teams, players have to go through the troublesome process of building identical teams from scratch.

Okada: We plan to allow players to copy and rearrange teams in a future update, so please be patient.

Uchiyama & Asai: We have a question from us this time as well. How is the team preparing to welcome the second anniversary of Dragalia Lost in September?

Okada: I'll be able to tell you more things in further detail as the anniversary approaches, but for now I can say that we are busy preparing a large update and various events and promotions to go along with it. We plan to make this an even bigger celebration than the one held for the first anniversary, so we hope everyone is looking forward to it!

Director Okada will continue to reply to the feedback players send via Leave Feedback again in the future. We're looking forward to hearing your comments. (The feedback featured in the next notification will be chosen from feedback received between July 6 and July 31.)

Thank you for playing Dragalia Lost.

Crysis Remastered updated to Version 1.3.0

Gyro fixes now available

Crysis Remastered has been updated to Version 1.3.0. Check out the full patch notes below.

- Players can now adjust gyro aim sensitivity
- Players can now invert gyro aim controls
- Fixed a bug that resulted in a crash if player’s username contained special characters

Animal Crossing: Pocket Camp - content update for Aug. 7th, 2020

[Cookies] A Fortune Cookie and related set of Stamp Trade rewards are now back: Julian’s stardust cookie (available until August 14th)

Dragalia Lost - content update for Aug. 7th, 2020

[Other] Summer Patia’s voice is now available in English (if you set voices to English) (no end date)

My Nintendo Japan offering Mario 'Summer 2020' wallpaper

Mario's kicking back this Summer

My Nintendo Japan is offering a new wallpaper to its members for free. The wallpaper is a Mario 'Summer 2020' design, which you can see above. It's available to snag for free until Aug. 31st, 2020. It is available in multiple sizes for smartphones, tablets, and PC.

Basse Def Adventures seeing Famicom release in Japan as Pico Pico Grand Adventure

May the Famicom live on forever!

Basse Def Adventures is an 8-bit adaptation of the Basse Def comic book by Jibé (Jean-Baptiste Pollien). The game, developed by Broke Studio, is a 2D platformer with 7 different worlds and 21 levels to explore. Basse Def Adventures features two heroes, Ludo and Simon, who have been sucked into a retro video game console. The two characters have unique abilities, and you can switch between them on the fly.

In Japan, the game will be renamed Pico Pico Grand Adventure. Publishing will be handled by Columbus Circle, and the game is slated to launch sometime late in November, 2020. The title is priced at ¥5,378, and you can see the game cartridge and cover art above. You can also see the Japanese announcement trailer below.


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