Bread Team talks about the visual inspiration behind Phantom Trigger

A portion of a NWR interview with Viktor Solodilov and Denis Novikov of Bread Team...

NWR: When people from the PC space saw art and footage from the game a lot of them noted visual similarities to Hyper Light Drifter, but then again I can think way back to games like Out of this World that also had somewhat similar alien landscapes and looks. Where did some of your inspirations come from for the aesthetics, in particular the often unusual enemies?

DN: This is an excellent question. We were inspired by many games. When I was working on the game environment, I was heavily inspired by Soul Sacrifice. We like to experiment with mixing up unexpected things - for example, a level with a lollipop jungle, covered by spiderwebs. This creates very unusual environment.

I really like using bright colors in the game. While making Divide by Sheep, we started experimenting with using different contrasting bright colors. Mixing up dark and neon colors creates very interesting effects. We really enjoyed combining those bright neon colors and dark backgrounds in Phantom Trigger.

We wanted to show the enemies in the game as a part of one organism - since they are a part of Stan’s mind. We like to have one rule for all the enemies. In our case, this rule is eyes. Multiple eyes! That’s how Bubble-heads and other monsters in the game were created.

Full interview here

Marvelous and Honey∞Parade Games to host “Senran Kagura New Title Presentation 2017″

“Senran Kagura New Title Presentation 2017″

- airing August 1st at 18:00 JST
- will be live streamed on YouTube and Niconico
- 90-minute broadcast
- will include the announcement of new title(s)
- latest information on Shinobi Refle: Senran Kagura

Runner3 blog update - The Mechiknight!

In Runner3, we’re expanding the depth of interaction between CommanderVideo and his world—not only via the environment, but also via helpful elements like vehicles and harmful things like enemies.

Case in point, this handsome devil…

Most items in RUNNER and Runner2 can be “defeated” by a single action, making our cast of enemies feel somewhat… fleeting; you never really get to know them.

But this new enemy we’re calling the Mechiknight will be a nuisance for several beats, forcing CommanderVideo to change up his strategy before being rid of the thing for good.

Full update here

Minecraft on Switch gets Skyrim, Fallout texture packs

We listed a bunch of details from the recent Minecraft update on Switch, but here's some content you might not be aware of. Both Skyrim and Fallout texture packs are available! These have been on other platforms for quite some time, so it's nice to see the Switch get in on the fun.

Death Squared - A better look at the upcoming hats

It's a very tough choice, but I might have to go with apple and worm as my favorite. That frog is really good too, though! Thanks to NicoDarunia for the heads up!

Nintendo Q1 2018 results - 4.7M Switch LTD/67M 3DS LTD, Pokemon Switch 2018 or later, release calendar & more

Net Sales: ¥154,069 million ($1.38 billion), 148.6% increase YoY

Operating Income: ¥16,208 million ($145 million)

Profit: ¥21,260 million ($190 million)

Nintendo Switch

Hardware: 1.97 million for the quarter/ 4.7 million LTD
Software: 8.14 million for the quarter/ 13.6 million LTD


Hardware: 950k for the quarter/ 67.08 million LTD
Software: 5.85 million for the quarter/ 355.1 million LTD

Wii U

Hardware: 13.56 miilion units total
Software: 99.97 miilion units total

Smart Device, IP related income: ¥9,062 million

Made $81 million from Smartphone games not including Pokémon GO

Made $29.4 million from Pokémon GO

Arms sold 1.18M total
Mario Kart 8 Deluxe sold 3.54M total
Zelda: Breath of the Wild sold 3.92M total
1-2 Switch sold 1.22M total

There are no revisions to 3DS/Switch hardware sales projections

- Zelda: Breath of the Wild sold 1.16 million units worldwide during the quarter
- Switch hardware and software during this period came to 1.97 million units and 8.14 million units respectivel.
- Fire Emblem Echoes: Shadows of Valentia has been a popular title
- 3DS hardware sales were 0.95 million units (1% increase on a year-on-year basis)
- 3DS software sales were 5.85 million units (31% decrease on a year-on-year basis)
- amiibo sales were approximately 1.60 million units for figure-type and approximately 1.30 million units for card-type
- sales of the digital versions of packaged software and downloadable content on Nintendo Switch showed steady growth
- Switch total digital sales of 11.0 billion yen (41% increase on a year-on-year basis)
- smart device and IP related income was 9.0 billion yen (450% increase on a year-on-year basis)
- several big titles from other software publishers planned for this period on Switch
- strong third-party titles on the way for Nintendo 3DS
- in the smart device business, Nintendo will introduce new game applications while also focusing on continued operations

Namco Museum - file size

Wondering how much space Namco Museum will take up on your Switch? You might expect it to be a modest file size, considering how most of the games are quite old. Somehow Bandai Namco got the file size up to 876MB. I guess it has to do with the inclusion of Pac-Man Vs. and those arcade borders!

Square-Enix kicks off Dragon Quest XI collaboration with Despicable Me 3 (plus make your own slime)

No, this isn't a joke. Square-Enix has partnered up for a collaboration with Despicable Me 3 in Japan. There's Minion-themed slimes, a quick cameo of Dragon Quest slimes in the Despicable Me 3 music video above, and more to come. You can even make your own slime (non-Minion related) here. I've never seen a Minions-related movie, so I'll let you guys make your own jokes!


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