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Musician St. Vincent says she's put 300 hours into The Legend of Zelda: Breath of the Wild

ONE OF US

St. Vincent is known for her music, but she's branching by appearing in a a new film called The Nowhere Inn. During one of the scenes St. Vincent had to play a video game, and it just so turned out that she was given a Switch as a prop. That right there got her sucked into the Legend of Zelda: Breath of the Wild. You can check out what she had to say at the 6:08 mark above, or just read the blurb below.

"Fun fact...I needed a gaming console for that scene. One of our producers had the Switch and had Zelda, the new Zelda in it. That was my favorite game growing up, but I hadn't really gamed since then. I was doing it just for the movie, but then...I was like, 'no hold on guys, wait...I'm about to get this tree branch.' Now I'm obsessed with that game in particular. I've probably put 300 hours into it."

Nintendo Minute - The Legend of Zelda: Breath of the Wild: 24 Hour Survival on Eventide Island

Got a minute?

Nintendo Minute is never a minute! Today we’re going back to the world of The Legend of Zelda: Breath of the Wild to see if we can survive for 24 hours on the infamous Eventide Island. It’s pretty interesting to see what happens in a full 24-hour period at one location in the game. Let us know if you’ve tried this or if you’ve done the Eventide Island shrines. They’re pretty hard! As always, thanks so much for watching and we’ll see you next week.

Zelda: Breath of the Wild glitch teleports you directly to an enemy

Well that's handy

Another month, another glitch discovered in The Legend of Zelda: Breath of the Wild. This time around, players are working with a glitch that teleports them across the map to a waiting enemy. It doesn't seem to matter how far away the enemy is either. All the player has to do is enter “bullet time” while pressing Y at the same time as they pull out their bow. This should prove pretty useful in multiple enemy encounters!

The Legend of Zelda: Breath of the Wild speedrunners invent the 'All Dog Treasures' speedrun category

Keep those doggies fed!

Watch Breath of the Wild - All Dog Treasures in 1:35:51 from Vivoxe on www.twitch.tv

The Legend of Zelda: Breath of the Wild had a decent amount of dogs, which unfortunately, you can't pet. What you can do is feed them, and that's all speedrunners needed to find their next challenge.

The 'All Dog Treasures' speedrun category has speedrunners dashing around the map to feed every single dog as quickly as possible. No Ganon battles, no 100% completion tasks to worry about. It's all about making sure the dogs are well fed, and that's a speedrunning goal I can get behind!

Psychologist treats Fortnite addiction in teens with Zelda: Breath of the Wild

I'm not feeling so sweaty anymore

Michaël Stora is one interesting Psychologist. He considers himself to be a "psygamer" rather than just a traditional Psychologist, as he's well versed in the world of games. That knowledge certainly helps when he constantly has parents contacting him with complaints of their teens being addicted to Fortnite.

What does Mr. Stora do when he receives requests to help move teens away from Fortnite and back towards reality? He gives them some time with The Legend of Zelda: Breath of the Wild! Mr. Stora believes that time spent playing Breath of the Wild offers up a bit of a therapeutic experience through gameplay. It helps teens reconnect with the real world by moving them from the competitive, intense gaming mindset to a more contemplative one.

We're not professionals, so we can't talk about the truth of game addiction or using games for metal therapy. That said, it seems like Mr. Stora is having quite a bit of success with it, so congrats to him!

Creature in the Well was inspired by Dark Souls and The Legend of Zelda: Breath of the Wild, says dev team

Creature in the Well might be a pinball game at its heart, but it's also an adventure game filled with mystery and exploration. In an interview with Gamasutra, developer Bohdon Sayre talks about where the team drew inspiration from for the game's vibe, which you can read below.

Adam created an early concept about this mysterious town that was trapped in the middle of the desert. It was isolated, and although there were people still living there, it was very melancholic. We took that and evolved a mood that took inspirations from games like Dark Souls to create a setting that we liked.

One of the first scenes I roughed in was the start of the game, where the player walks through a barren desert to reach the back entrance of the Temple. It was inspired a lot by Zelda’s Lost Woods (in most recently Breath of the Wild) and the goal was to set players up for a mindset of exploration and hunting for secrets. All of the environments were really designed with that same mentality: making something asymmetrical and mysterious, building the setting in which the strange story takes place.

RUMOR: Nintendo was considering releasing a demo for The Legend of Zelda: Breath of the Wild

Never to be released

Dataminers have discovered something interesting hiding on the backend of the Switch eShop. It appears that Nintendo was considering the release of a Legend of Zelda: Breath of the Wild demo at some point.

Apparently a demo for the game was uploaded on Jan. 30th, 2018. The demo takes up 270 MB and sits at version 1.5.0. As you know, Nintendo never made it public. That could certainly change at some time, but one would think they'd update the demo before releasing it. I guess we'll just have to wait and see!

Check out some unboxing videos for the Zelda: Breath of the Wild "Zelda" Nendoroid

Another fantastic Nendoroid

The Legend of Zelda: Breath of the Wild 'Zelda' Nendoroid has finally shipped out to customers in Japan, and many are eager to share their unboxing videos on the internet. Along with that, the reprint of the Legend of Zelda: Breath of the Wild 'Link' Nendoroid became available at the same time. You can check out a video below that shows both Nendoroids being unboxed.

Dr. Kawashima himself checks out Dr Kawashima’s Brain Training for Switch, talks about the other Switch games he's played

The doctor is a big Switch fan!

The good doctor himself, Dr. Kawashima, has been featured in an interview on Nintendo's official Japanese website. They had Dr. Kawashima come in and give Dr. Kawashima's Brain Training for Switch a shot, and also talked to him about his gaming outside of his own series of titles.

Turns out Dr. Kawashima is quite the Switch fan! He says he's mastered all the shrines in The Legend of Zelda: Breath of the Wild, and has recently started playing Splatoon 2. He also played and finished The Legend of Zelda: Link's Awakening, which took him roughly 3 weeks to complete.

The Legend of Zelda: Breath of the Wild 'Switch My Way' commercial

Your way to play

Take on epic adventures - anytime, anywhere - with the slim Nintendo Switch Lite system.

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