Login

Dragon Marked For Death updated to Version 3.1.0

A ton of changes included

Dragon Marked For Death has been updated to Version 3.1.0. Check out full patch notes for this update below.

System Changes

When recruiting a party at the bar, new options have been added for the party objective.
When viewing the possible drops for the quest “Cavern of Torment” at the bar, drops are now organized by floor.
Drops for B10F are shown as 1, drops for B20F are shown as 11, and so forth.
When changing equipment at the weapon shop or general store, a comparison of the equipment will now be shown.
When creating a character, a default name will now be entered if the field is left blank.

Character Changes

The Empress has been adjusted.

When using a small-sword, DP consumption for the Dragon Shot has been adjusted.
When using a small-sword, DP generation for the grounded Dragon Sword has been increased.
When using a small-sword, DP generation for the airborne Dragon Sword has been decreased.
DP generation for the grounded thrust attack has been increased.
DP consumption for the dash thrust has been decreased.
The Warrior has been adjusted.
Damage dealt when wielding a magic weapon has been increased.
Attack power increase for Warcry when using an axe has been increased for all dragon contracts.

The Shinobi has been adjusted.

The Thunder Shinobi’s multi-lock-on distance has been increased.
The amount each hit of the Thunder Shinobi’s lock-on combo powers up Dragon Meteor has been increased.
The damage increase limit on the Thunder Shinobi’s Dragon Meteor has been increased.
Attack power for the Poison Shinobi’s giant shuriken has been increased.
Attack power for the Poison Shinobi’s giant shuriken while locked on has been increased.

The Witch has been adjusted.

The stat bonuses granted by enchant magic have been increased.
The minimum duration for enchant magic has been increased.
The maximum duration for enchant magic has been increased.
Effect duration added by PIE for enchant magic has been increased.
Effect strength added by INT and PIE for enchant magic has been increased.
The minimum duration for Cure Ailment has been increased.
The maximum duration for Cure Ailment has been increased.
Effect duration added by PIE for Cure Ailment has been increased.

The Oracle has been adjusted.

Movement speed has been increased.
All physical damage dealt by swords has been increased.
A knockback effect has been added to Guard Form and Reinforced Guard Form.
DP consumption of Continuous Thrust Form and Cleaving Slash Form has been decreased.
DP consumption of Reinforced Guard Form has been increased.
DP consumption of magic activated during Dragon Boost has been decreased.
The attack power bonus granted by Dragon Boost to all sword attacks has been increased.
The attack power of fire, wind, ice, and thunder Dragon Advents has been increased.
The poison Dragon Advent’s healing has been increased.
DP consumption of the poison Dragon Advent has been decreased.
Minimum duration for the spells Mirage, Armor, Feather, Extension, Quick, and Cure Ailment has been increased.
Effect duration added by STR for the Mirage spell has been increased.
Effect duration added by VIT for the Armor spell has been increased.
Effect duration added by AGI for the Feather spell has been increased.
DP consumption of the Extension spell has been decreased.
Effect duration added by INT for the Extension spell has been increased.
The reduction in DP generation while under the effect of Extension has been decreased.
Effect duration of the Quick spell has been changed to no longer depend on parameters.
Maximum duration for Cure Ailment has been increased.
Effect duration added by PIE for Cure Ailment has been increased.

The Bandit has been adjusted.

Physical attack power of small-swords has been increased.
Attack power of shuriken has been increased.
Attack power of the Dragon Claw has been increased.
Attack power of the Dragon Claw Combo has been increased.
Recovery after connecting with the Dragon Claw has been sped up, and invulnerability has been added to the in-air recovery action.
Start-up of the Dragon Claw has been shortened.
The Air Dragon Claw can be used an addition time in succession.
The minimum amount of relics acquired regardless of LUC has been increased.
Chance of acquisition of additional relics and Dragon Relics based on LUC has been increased.
Maximum possible amount of relics that can be acquired at once has been increased.
When performing an action to acquire relics during Dragon Sphere, acquired relics will be restored to maximum.
Effect of magic attack power on damage dealt by all 5 elemental relics has been increased.
After using a wind relic, cooldown until another relic can be used has been decreased.
The period of invulnerability after using a thunder relic has been increased.
Attack power of the fire Dragon Relic has been increased.
Maximum amount of Dragon Relics has been increased for all contracts except thunder.
Minimum effect duration for wind and poison Dragon Relics has been increased.
Effect duration added by PIE for wind and poison Dragon Relics has been increased.
Additional attack power for all 5 elemental relics from the effect of the wind Dragon Relic has been increased.
Attack power for homing shuriken from the poison Dragon Relic has been increased.
The period of invulnerability after connecting with the poison Dragon Relic has been increased.
Damage dealt by the poison Dragon Relic dash has been changed from magic damage to holy damage.

Item Changes

New end-game weapons have been added for each character class.
Exclusive accessories for the Bandit and the Oracle have been added.
A new category of Shuriken Lv. 55 and up has been added.
Unique weapons from Ver. 1.0.0 of the game now have special upgrades available.

Quest Changes

Floors 111-120 have been added to the quest “Cavern of Torment.”
A new quest, “Ancient Gods,” has been added.
Enemy Adjustments

A new final boss, “The False God of the Abyss,” has been added.
The amount of HP added to enemies per player in high-level quests has been lowered.
HP for the boss Rivalis (Berserk) has been lowered.

Bug Fixes

A number of display and behavior bugs has been fixed.

Known Issues (Switch version only)

English names for the weapons Excalibur +1, Excalibur +2, and Excalibur +3 are displayed incorrectly.
A patch to address this issue is in development. A date for this update will be announced as soon as possible. We sincerely apologize for the inconvenience.

Inti Creates hosting 13th 'Inti Creates Live' broadcast on July 21st, 2020

A look at two recent titles

Inti Creates has revealed yet another Inti Creates Live broadcast, and this one is set for July 21st, 2020. It will stream on YouTube and Niconico.

This time around, Inti Creates will share new info on Bloodstained: Curse of the Moon 2, as well as Dragon Marked for Death. MC Kenta Tanaka (actor) and Hiroki Miyazawa (Inti Creates) will be the hosts.

Inti Creates changing up how Dragon Marked for Death is being sold on the Switch eShop

Two games crammed into one package

Inti Creates has announced that they're changing the way Dragon Marked for Death is sold on the Switch eShop. The change is coming on Aug. 8th, 2020, and instead of the two packs that are available right now, Inti Creates will be offering just one 'All in One Pack.' This package includes both the Advanced Attackers and Frontline Fighters packages, and the DLC as well. The package has been priced at 4,000 yen in Japan, instead of the 4,900 yen it would normally cost to get both.

Inti Creates hosting live-stream event on July 7th, 2020

Focus on upcoming games

Inti Creates has announced the 12th episode of its “Inti Creates Live” series, and it's set to air on July 7th, 2020 at 21:00 JST.
This stream will feature info on Bloodstained: Curse of the Moon 2 and Azure Striker Gunvolt 3, plus some news on Dragon Marked for Death. There will be appearances from MC Kenta Tanaka (actor), Hiroki Miyazawa (Inti Creates), and Yoshifumi Hashimoto (Hakama, video appearance).

Dragon Marked for Death updated to Version 3.1.0

Dragon Marked for Death has been updated to Version 3.1.0. Check out the full patch notes for this update below.

【Adjustments】

For events that cannot be skipped, the text will now be fast forwarded at the same speed as normal dialogue.
The sound effect for the Oracle’s poison magic has been adjusted.

【Bug Fixes】

An issue that was causing the game to crash after language settings were changed at the Inn has been fixed.
An issue with the behavior of the Inn user interface has been fixed.
An issue that would cause the usernames of those who joined a party to not appear properly in the log of the person who recruited the party under certain circumstances during online multiplayer has been fixed. An issue that would cause a excessive messages regarding status effects to appear in the log under certain conditions has been fixed.
An issue where item flavor text would appear unexpectedly on the result screen has been fixed.
An issue causing explanation, rarity, and effect text on equipment in the Weapon Shop, General Store, and Black Market to appear incorrectly has been fixed.
An issue that would cause HP to not recover or Dragon’s Rage to not activate when activating the Warrior’s Dragon Guard immediately after it is deactivated has been fixed.
An issue that was causing the Warrior’s attack power to not increase by the proper amount when War Cry was used together with Berserk has been fixed.
An issue with the Shinobi’s behavior after attacking a Gold Beetle with a Dragon Dash has been fixed.
An issue that was causing the “Night Vision” effect on magic focus items to not work properly when equipped by the Oracle has been fixed.
An issue that was causing the “Recover DP When Taking Damage” effect to not work properly on items equipped in the Oracle’s magic focus equipment slot has been fixed.
An issue that was causing dark areas around the Oracle to not be illuminated when she was casting a spell has been fixed.
An issue that was causing the attack power of the Oracle’s “Thurst Form” and “Guard Form” attacks to not update when she changed her equipped greatsword during a quest has been fixed
An issue that would cause the Oracle’s “Guard Form” to not work properly under certain circumstances in online multiplayer has been fixed.
An issue that would cause considerable slowdown when the Bandit would continuously use relics in quick succession has been fixed.
An issue where the sound on the Bandit’s water relic would not stop when changing areas while activated has been fixed.
An issue that was causing the “Regen Healing Up” effect on equipment to not work properly has been fixed.
An issue that was causing the “Magic Attack Power XX% Up During Dragon Sphere” effect on weapons to not work properly has been fixed.
An issue where the equipment effect “Recover XX% DP when taking dmg” was not properly applied when successfully guarding attacks or receiving non-knockback damage has been fixed.
An issue where the “Ancient Gauntlet +5” item could not created using the upgrade system has been fixed.
An issue that was causing the upgrade gauge of certain accessories to not increase after a successful upgrade has been fixed.
An issue that was causing items meant for the Oracle and Bandit not to appear in treasure chests has been fixed.
An issue that was causing items to appear as duplicates on the drop list on the quest results screen has been fixed.
An issue that allowed players to get stuck in the terrain during the “Frozen Fusion” quest has been fixed.
An issue where the Will-o-Wisp enemy would not properly die from certain Oracle attacks has been fixed.
An issue where the Hermit King enemy would not be properly displayed under certain circumstances has been fixed.
Some issues with game text have been fixed.

Dragon Marked for Death updated to Version 3.0.3

Dragon Marked for Death has been updated to Version 3.0.3. Check out full details on this update below.

- An issue where the M.Acc.Up effect on equipment would be activated when below the equipment level has been fixed.
- An issue where the Witch could cast Condense and LV3 spells while equipped with a magic focus has been fixed.
- Some issues with game text have been fixed.

Dragon Marked for Death "Version 3.0.0 New Features" trailer

A marked improvement

It's been a bit of a bumpy road for the Version 3.0.0 update for Dragon Marked for Death, but it's finally live in all regions. You can check out what the update has to offer in the trailer above, or you can revisit our original post with the full patch notes here.

Dragon Marked for Death celebratory wallpaper released

A monster milestone

Inti Creates previously announced that Dragon Marked for Death has managed to sell 120k copies worldwide. To celebrate that milestone, the team said they were working on a special wallpaper. Well, that wallpaper is available now! You can see a sample of it above, and download different sizes here.

Dragon Marked for Death its 120k sold worldwide

Dragon marked for success

Inti Creates hosted the 11th episode of their live-stream series, and they shared a bit of information about Dragon Marked for Death. Since launch, the game has managed to sell 120k units worldwide. This figure includes both version of the game that are available. To celebrate, a special wallpaper for the game will be made on the official site in the near future.

Dragon Marked for Death being updated to Version 3.0.0 on April 21st, 2020, includes two new characters

Meet Oracle and Bandit

Dragon Marked for Death is being updated to Version 3.0.0 on April 21st, 2020, and the update is bringing two new characters with it. Check out full details below.

In Dragon Marked for Death, you can customize the main color, name, and voice when creating your characters. In the version 3.0.0 update, two more characters are getting added to the game with the release of the Oracle and Bandit!

■ New Characters

Oracle

Voiced by:

Yui Ogura
Miyu Tomita
Saori Hayami
Yui Horie

The Dragonblood Oracle, reincarnated once every 100 years. She bears the Dragon Scar on her back. The Oracle is able to communicate with the Astral Dragon Atruum and channel his power through the Dragon Wings that have manifested on her back. Through this, she can reproduce the Astral Dragon’s own willpower and magic. She has a strong control over this power, allowing her to manipulate giant weapons through sheer force of will and copy them with magic. She is also capable of using a magic focus to cast beneficial spells on herself and nearby allies, as well as attack spells of an element corresponding to her dragon contract.

Abilities:

Slash Form: The Oracle commands her equipped greatswords to slash at a distance in front of her. Its attack power is high, but leaves her open to attack. She is essentially defenseless until they return.
Quick: This spell increases movement speed temporarily, varying with magic incantations.

Bandit

Voiced by:

Yuki Kaji
Daisuke Kishio
Kenta Tanaka
Daiki Yamashita

A young man of the Dragonblood Clan. He bears the Dragon Scar on his hand. His fist contains the power of the Astral Dragon Atruum that varies with his dragon contract. It is capable of stealing the lifeforce of any living thing. The Dragon Fist can steal this energy and crystalize it, forming magic items known as relics. These relics are capable of manifesting various phenomena. He specializes in luck and earns the favor of his comrades by working as a Treasure Hunter.

Abilities:

Dragon Claw: His arm swells and thrusts forward, grabbing an enemy to extract relics.
Thunder Relic: The Bandit uses the power of a thunder relic, attacking with a quick dash forward. He is invincible while dashing, so he can use this to attack as well as avoid damage.
*The Oracle and Bandit will be added to the game via the Ver. 3.0.0 update and will unlock as playable character once certain in-game conditions are met.

Search

Today's VIP

burton a kedd's avatar
Joined: April 2019
Newbie

Social Services