Nintendo has released a series of promo videos for the Luigi's Mansion 3 Version 1.3.0 update. The videos showcase the new elements that have been added as part of DLC Pack 1. Check out two more videos for the DLC below.
Watch as we battle it out in all 3 of Luigi's Mansion 3's new minigames including Tricky Ghost Hunt, Dodgebrawl, and River Bank, as well as the new ScareScraper costumes as part of the Version 1.3.0 DLC update!
Luigi's Mansion 3 has been updated to Version 1.3.0. Check out the full patch notes for this update below.
Games in the ScreamPark can now be played with just one player (this is a practice mode without any opponents).
The following content was added to ScareScraper.
Added a 20-floor mode.
Five new types of rare ghosts will now appear.
Ghosts will now appear in Defeat the Crows! and Collect the Gold! missions.
Added a link to How to Play in the menu.
Added Albums, where players can listen to the game’s BGM.
To access Albums, go from Story ? Gallery ? Special Content.
Added Multiplayer Pack Features
Added three new games to ScreamPark.
The following content was added to ScareScraper.
Added three costumes.
Added three new floor themes and six kinds of themed ghosts that will appear when Luigi wears one of the new costumes.
Players who do not have the Multiplayer Pack can see these as well.
Fixed an issue that prevented Luigi from moving near the door when capturing a Boo in the hallway of the Hotel Shops.
Fixed an issue that prevented Luigi from moving behind a bench in Studio 3 of Paranormal Productions.
Fixed an issue that prevented the game from progressing after touching the shark fin on the beach of The Spectral Catch.
Added / adjusted the attack pattern of Boolossus.
Fixed an issue in Find the Toads! missions that prevented the Toads from moving and/or being able to enter the portals.
Fixed several issues to improve gameplay experience.
Ep. 159 of the Cat Mario Show is now available. This episode features Pokémon Mystery Dungeon Rescue Team DX, Luigi's Mansion 3, Yooka-Laylee and the Impossible Lair
Watch out behind you! The first wave of content has arrived for the Luigi’s Mansion 3 game on the Nintendo Switch family of systems.
The Luigi’s Mansion 3 Multiplayer Pack – Part 1 is now available, and this DLC adds three bone-chilling new costumes that Luigi can don in the ScareScraper mode. It also adds matching spooky themes that randomly appear in the ScareScraper mode that will transform the appearance of the tower’s floors. Get ready to slam some specters too, because you might bump into a new themed ghost or two when you’re in there! If you’ve still got any nerves remaining, take a stroll over to the multiplayer ScreamPark mode* as well, where three new madcap mini-games await.
The Luigi’s Mansion 3 Multiplayer Pack DLC includes both Part 1 and Part 2, can be purchased together for $9.99 in Nintendo eShop on Nintendo Switch. Luigi’s Mansion 3 Multiplayer Pack Part 1 is available now, and Part 2 will launch by the end of July with additional content and features for both ScreamPark and ScareScraper modes. Part 2 will contain three new mini-games for ScreamPark mode and three new ScareScraper outfits with matching floor themes and themed ghosts. As a special bonus for purchasing the DLC, you’ll receive an in-game Polterpup light called the Flashlight Type-P. You can use this during Story Mode or ScareScraper.
Taking a look at another week of software sales, Nintendo Switch games take a clean sweep, with the five best-selling titles being console exclusive. Mario Kart 8 Deluxe continues to be #1 for the 9th week in a row. Check out the top 5 for Feb. 17th to 23rd, 2020 below.
1. Mario Kart 8 Deluxe (NSW)
2. Ring Fit Adventure (NSW)
3. Luigi’s Mansion 3 (NSW)
4. The Legend of Zelda: Breath of the Wild (NSW)
5. Mario & Sonic at the Olympic Games Tokyo 2020 (NSW)
Nate Bihldorff, vice president of Product Development Design at Nintendo, was on-hand at the 2020 DICE Awards to accept anything Nintendo won, including Luigi's Mansion 3's "Outstanding Achievement in Animation" award. The USGamer gang had a second to talk to Bihldorff about the success of Luigi's Mansion 3 so far, and the unique genre's Mario's brother pops up in.
"Luigi in general, he's always the brother in the shadow, the older one. So to have him get on the same footing as Mario is pretty impressive, especially because the genre is not really a very common one. You can say Mario games are typically platformers, but what are Luigi's Mansion games? You know, they're isometric puzzle games. They're exploration games; they're adventure games. They're all those things all at once."
Bihldorff also talked a bit about Nintendo's approach to DLC. The company has taken a number of different approaches, including their own take on traditional season passes. Is there one method of DLC distribution that Nintendo favors over others?
"I think one thing that you can predict is that [Nintendo's] always unpredictable. So I wouldn't say that any of our current setups are necessarily indicative of one particular path we're gonna be chasing for the future. I think that you can count on us sort of trying everything out. Different things work for different games, and we'll probably continue to pursue that in the future."
In Luigi's Mansion 3, there is an absolute ton of money to collect. Dollars, gold bars, coins, and more are scattered all over the place. There's nary a room in the game that isn't chock-full of cash to grab. The thing is, there's really not all that much you can do with the money! Why did Nintendo include so much moolah to collect, but not offer up much to spend it on? Nintendo's Kensuke Tanabe explained in an interview with Kotaku.
“The ‘feedback that acquiring money makes one feel happy’ is something that has been demonstrated in Super Mario and The Legend of Zelda, so it was something we wanted to include.”
The dev team also wanted to point out that the money in the hotel wasn't put there by the ghosts, but had been stashed away there a very long time ago. That's an intriguing little bit of detail, but Nintendo didn't share anymore insight into why it was stashed there to begin with.
Nintendo were inspired by Mario and Zelda history when adding money collecting into the Luigi's Mansion series, but that's not the only bit of nostalgia you'll find in Luigi's Mansion 3. The game pays tribute to the Virtual Boy with the Virtual Boo, a communication and map device in-game. The Virtual Boy wasn't exactly a hit for Nintendo, which might lead you to believe that there was some reluctance to add it into Luigi's Mansion 3. According to Nintendo's Yoshihito Ikebata, that wasn't the case at all.
“The impression with the Virtual Boy is that it’s a ‘machine that specializes in three-dimensional expression,’ and is a part of Nintendo history. Regarding putting this in the game, we had a good idea with the Virtual Boo name that was applied from the start. From within the development team, it was decided from the beginning of development to use that as the subject. There wasn’t a negative response from Nintendo internally, and it was approved without any problems. I believe that there are users who aren’t familiar with the Virtual Boy, but it would be great if they used this opportunity to learn about the Virtual Boy.”