Login

Check out more character art for Marvel Ultimate Alliance 3's "Curse of the Vampire" DLC

I think Blade can handle this

Marvel Ultimate Alliance 3 got some new costumes today, but there's even more content coming in the future, including the Curse of the Vampire DLC. The official Japanese hub site for Marvel Ultimate Alliance 3 has been updated with some individual character art for the DLC, which you can see in the gallery above.

Get a better look at Marvel Ultimate Alliance 3's free costume update coming Aug. 30th, 2019

Looking good, crew!

Marvel Ultimate Alliance 3 is getting a round of free costumes on Aug. 30th, 2019. We knew those costumes were for Spider-man, Hulk, and Captain Marvel, but now we have some artwork to see just what costumes are incoming. Remember, there are even more free costumes on the way to MUA3, but we'll have to wait until a later date to see what they are.

Marvel Ultimate Alliance 3: The Black Order characters may be getting more free costumes next month

More free content coming?

As previously announced, Marvel Ultimate Alliance 3 will be getting free costumes for Captain Marvel, Hulk and Spider-Man on Aug. 30th, 2019. We also know that some paid DLC is coming on Sept. 30th, 2019, but it seems we might expect some more free costumes around then as well. Some wording on the official Japanese hub page for Marvel Ultimate Alliance 3 points to free content coming out prior to 2020, but we don't know who will be getting costumes. We'll just have to hang in there for more details moving forward.

New details shared on Marvel Ultimate Alliance 3: The Black Order's DLC Expansion #1

The world is a vampire

As was announced back at Comic-Con, Marvel Ultimate Alliance 3: The Black Order is getting Marvel Knights characters on Sept. 30th, 2019. We now know that these characters are going to be part of the 'Curse of the vampire' DLC pack, which includes a series of co-op missions in the new Gauntlet Mode. Remember, there's no way to purchase this content individually, so you have to go with the Season Pass to access it.

Nintendo releases free Marvel Ultimate Alliance 3: The Black Order wallpaper

Looking for a new desktop wallpaper? Nintendo has put out a Marvel Ultimate Alliance 3: The Black Order wallpaper, which you can see in full above. Now you can take spend some time away from the game, and stare at this wallpaper instead!

Marvel Ultimate Alliance 3: The Black Order updated to Version 1.0.2

Bye bye, Spider-Men

Marvel Ultimate Alliance 3: The Black Order has been updated to Version 1.0.2, and it seems the sole purpose of this mode was to remove a recently-discovered glitch. The glitch let people fill out their party with duplicate superheroes, meaning you could have 4 of the same Spider-Man on your team. Version 1.0.2 yanks that glitch, and anyone who wants to play online will have to use Version 1.0.2 as well.

RUMOR - Dataminer finds sound files within Marvel Ultimate Alliance 3 that could point to future playable characters

Even more playable characters on the way?

Marvel Ultimate Alliance 3: The Black Order already has a massive cast of playable characters, and even more are coming as DLC. Beyond that, should we expect even more Marvel favorites to join the playable ranks? While nothing is confirmed just yet, a dataminer has discovered some interesting details hidden in the game's data.

Dataminer Walruslui has discovered that almost every major NPC in the game has a full set of voice clips that pertain to playable characters. We're talking about sound bites that you hear other playable characters spout when taking on enemies, as well as various canned emotes. These sound bites don't pop up anywhere during natural play, which begs the question as to why they were included.

The only NPCs in the game that don't have these sound bites are Black Bolt, Medusa, Valkyrie and Cosmo. Everyone else, including characters like Vision, Ant-Man, Nova, Jessica Jones, Mysterio, M.O.D.O.K., and others have these clips. This either means that these characters could be playable at some point down the road, or they were under consideration as playable characters during development, but were scrapped later on.

Marvel Ultimate Alliance 3: The Black Order's writer talks about his approach, direction for character development, and his favorite character to write for

A massive undertaking

The Switch News section recently updated with a special feature on Marvel Ultimate Alliance 3: The Black Order. Nintendo had a chance to sit down with Marc Sumerak, who wrote the game's story. Check out Nintendo's full interview with Marc below.

Nintendo: With the overlap of the comics, games, and movies, how did you approach writing for the new game?

Marc Sumerak: I think the most important thing that we try to do when we’re working on a project like this, one that we know is going to reach a new audience, is finding versions of the characters that everyone can relate to. So, for us, it’s a matter of taking all those influences – the movies, comics, animation, other video games – and looking at how the characters are portrayed. Then, we distill the character down to its core, making sure that we’ve got a representational version of the character that you can recognize and relate to no matter where you’re coming from.

Nintendo: How were you able to craft a story that was satisfying to both comic book fans and fans who are only familiar with the Marvel Cinematic Universe?

Marc Sumerak: We wanted to be able to provide an original story that would appeal to all of those fans, no matter what their point of entry, and that would speak to them on a slightly deeper level. So, there are little nods throughout the game that, if you’ve been reading comics for 40 years, you will recognize, like relationships between certain characters. Or there might be a comment that one character makes to another where you go, “I know why he said that!” But if you aren’t well versed in these characters, it it won’t matter that you don’t understand the reference. It will simply be part of the larger experience, and it might inspire you to go learn more about these characters in the long term.

Nintendo: What type of direction were you given for the character development?

Marc Sumerak: Make them Marvel. Marvel, first and foremost, cares about delivering epic stories with a human heart as well as making sure that their characters feel authentic. For a guy like me, who’s worked in the Marvel Universe for 20 years, both as an editor and a writer, and who has an understanding of what makes these characters tick – who they are, what kinds of decisions they make, and what their voices are – it’s just a matter of making sure their inherent “Marvel-ness” shines through in this game.

Nintendo: Do you feel that people need to be familiar with the previous two games to jump into this one?

Marc Sumerak: I don’t think so at all. It’s an all-new original story, so if you played the other two games, and you come into this game, you’ll have the recognition of characters, their powers, and sometimes their gameplay style. But in terms of picking it up and playing it, we wanted to make sure that this was a clean start story-wise. It’s kind of like if you read comic books when you were a kid, and then you picked up a comic book now as an adult. Twenty years may have passed since the last time you read Captain America. He’s still the same guy. He’s lived a lot in between, he’s told a lot of stories, but at his center, he’s still Captain America. That’s kind of what we’re going for here.

Nintendo: How difficult was it to converge all of these characters, each with their own storyline, into one cohesive story?

Marc Sumerak: It was a real challenge to make sure that everyone had a moment to shine. You never want to feel like a character in a roster this large is being relegated to the background, because every single character is someone’s favorite. There are going to be people who come into this game who are hardcore X-Men fans or because they love the Guardians of the Galaxy. There might be somebody who is buying this game specifically because they want to play as Thor – you never know what someone’s motivation is coming into a game. With so many characters, you want to make sure that they’re all given that time to make an impact on the story. That can be a real juggling act. But for us, it was hitting those sweet spot character moments to make sure everybody gets to let their personality shine through at some point of the game, and to make sure that we’re putting them together in unique combinations that maybe we haven’t seen anywhere else.

Nintendo: Who is your favorite character to write for?

Marc Sumerak: It changes daily. I get inspired while I’m working on a character, so maybe on a certain day Rocket Raccoon is the one who’s really speaking to me. Overall, though, I really like writing for characters that have never been featured in this series before. Since many of them are newer characters, they haven’t had the same experiences as an Iron Man, Thor, or Captain America. To them, some of this broad scale, cosmic chaos is new, confusing, and exciting. And seeing the Marvel Universe through fresh eyes can be a lot of fun.

My Nintendo updates with Fire Emblem: Three Houses and Marvel Ultimate Alliance 3 printable game box covers and digital wallpapers

More alternate covers up for grabs

My Nintendo in North America has added in a wave of new content for two big titles. Fans of Fire Emblem: Three Houses and Marvel Ultimate Alliance 3 can look forward to grabbing printable game box covers for those titles, as well as wallpapers for mobile and desktop. These items are priced at 50 Platinum Points each. You can purchase those items here.

The Cat Mario Show - Ep. 144 (Super Mario Maker 2, Cadence of Hyrule, Marvel Ultimate Alliance 3)

The latest Japanese episode of The Cat Mario Show is now available. This episode features Super Mario Maker 2, Cadence of Hyrule, Marvel Ultimate Alliance 3. Check it out above!

Search

Today's VIP

dice's avatar
Joined: December 2011
Newbie

Social Services