Login

Sizable patch released for RAD

Well that's...pretty cool

RAD has gotten another update on the Switch, and this one makes all sorts of tweaks and changes. Check out the full patch notes below.

- Chronobellum Hyper cooldown changed from 4 seconds to 20 seconds. Can now be used when half full
- Altars can give a key when sacrificing a Diet Health Potion
- Cathode Raider task to hit antenna only requires one hit instead of three
- Soul Glow consumable now does double damage and damages more often
- W2-2 overall map size has been slightly reduced to help shorten run length
- Symbiant targeting has been tuned
- Polyp Pal now has more health, will take damage from ground fire and will teleport back to the player if it falls off a cliff. The price has been adjusted as well
- Multiple crash fixes, most notably when using Mutation Swapper machines
- W1-2 has fewer islands and will now try to only generate 1 underground area. This should create far fewer incidents of maps where multiple undergrounds make it confusing to navigate the level
- Mutation Leveler and Mutation Swapper machines no longer take health when used
- Anti-aliasing option added to Graphics Options. This allows the player to choose between Temporal (default, what the game has been using the entire time), FXAA or None. This is mostly for PC and Switch players who may not like the “softness” that Temporal AA creates
- Vampiric Hits can no longer be triggered by hitting Death Roe babies
- Daily Challenge scoring has been adjusted s/t scores are generally lower. The score cap was being hit too often (9999 on leaderboards). Now it should be nearly impossible to hit the cap without cheating
- Enemies affected by Chronobellum Freeze can now take damage
- Death Roe babies are not affected by Chronobellum Freeze
- Chronobellum Freeze cooldown is now 3x longer. However, it can be activated while the resource is half full now
- Mutation cooldowns are now properly affected by Chronobellum
- High ground pound does 2 points of damage instead of 1. It still has a wider AoE
- Warhead combos now have a proper cooldown
- The level seed number has been added to the upper right of the Pause menu. This should help with reproducing bugs in the future
- The boss chest at the end W3-1 now contains a Split Heart instead of a health potion
- Bad Legs mutation can no longer be used infinitely
- Corrupt Endo mutation machines can now grant the Mutation Power buff
- Shermie’s shop will refresh items every time the Town level is loaded so she won’t be selling the same items every time
- Bummer Head mutation changed to not be a super powerful projectile with no cooldown. Now it does 1 damage instead of 4, has a proper cooldown, and leaves a puddle that will slow down enemies but not damage them

RAD patch now available on Switch

Well that's...rad

RAD has been updated on the Switch. We don't have official patch notes or a version number, but hopefully that info will come in soon. Players who have checked out the patch claim that it improves the graphics considerably, which was one of the main complaints from players.

Behind-the-scenes video for RAD #2 - Drawing the Curtain on Creating Dynamic Mutating Worlds

A peek behind the curtain

BANDAI NAMCO Entertainment America Inc. and Double Fine Productions have released the conclusion to their two-part behind the scenes videos on the making of the 80s aesthetics-infused rogue-like title, RAD. The video includes commentary from some of the talented programmers, audio engineers and artists who created a dynamic world filled with mutation. The team (including a cameo from Double Fine founder, Tim Schafer) looks back at the production of their new title, the creative choices made, the continued refinement up to launch, and the team’s ability to avoid “crunch” while constructing the colorful world of RAD.

In RAD, players take on the role of a teenage protagonist who must venture into the Fallow — an ever-changing, radioactive wasteland filled with unknown and unspeakable creatures. It’s here that they’ll find the solution to heal the world, and transform the cracked, barren landscape into a lush source of new life. But humanity’s future comes at great personal cost, as the deeper players journey into unknown lands, the more they will expose themselves to gnarly toxins which will wreak havoc on their fragile human form.

The fate of the world depends on you, your trusty bat, and whatever strange new abilities you gain as the world around you ravages your body — twisting and mutating you into something far less than human, but far more powerful.

RAD getting a patch on Switch early next week, soundtrack to see release

Well that's just rad

Double Fine has shared two tidbits of information about RAD, their just-released Switch title. Some players have found the game to be a bit too blurry, but hopefully that'll be fixed up by next week. We know for sure that a patch is coming to Switch early next week, but we don't have patch notes for it yet.

Along with that, we also have some good news for those who dig the game's soundtrack. Double Fine has confirmed that the soundtrack will see a standalone release, but didn't go into specifics.

RAD - more footage

RAD is a 3D action rogue-like set in a post-post-apocalyptic world, where humanity has faced armageddon not once, but twice. Playing as a teenage protagonist, you must venture into the Fallow — an ever-changing, radioactive wasteland filled with unknown and unspeakable creatures.

Behind-the-scenes video for RAD devls into making a nuclear wasteland we can all love

Waste not, want not

BANDAI NAMCO Entertainment America Inc. and Double Fine Productions have released the first in a two-part series of a behind the scenes look at the making of the 80s aesthetics-infused rogue-like title, RAD. The video offers commentary from principal designers, developers and artists as they show the early inspiration for the game’s colorful nuclear wasteland, and mutated creations that populate the world.

In RAD, players take on the role of a teenage protagonist who must venture into the Fallow — an ever-changing, radioactive wasteland filled with unknown and unspeakable creatures. It’s here that they’ll find the solution to heal the world, and transform the cracked, barren landscape into a lush source of new life. But humanity’s future comes at great personal cost, as the deeper players journey into unknown lands, the more they will expose themselves to gnarly toxins which will wreak havoc on their fragile human form.

The fate of the world depends on you, your trusty bat, and whatever strange new abilities you gain as the world around you ravages your body — twisting and mutating you into something far less than human, but far more powerful.

Venture into the post-post-apocalyptic wasteland of RAD today

Well...that's pretty rad

SANTA CLARA, Calif., (August 20, 2019) – Leading video game publisher and developer BANDAI NAMCO Entertainment America Inc., in partnership with critically acclaimed studio Double Fine Productions, today launched RAD™ for Nintendo Switch™, PlayStation®4, Xbox One and PC on Steam®

“We’ve worked tirelessly for this moment and we’re excited to finally take players on this RAD journey with us,” said Lee Petty, Project Lead at Double Fine Productions. “There is so much to explore in this game and we hope fans will jump in over and over again to experience everything it has to offer.”

In RAD, players take on the role of a teenage protagonist who must venture into the Fallow — an ever-changing toxic wasteland filled with unknown and unspeakable creatures. It’s here that they’ll find the solution to heal the world, and transform the cracked, barren landscape into a lush source of new life. But humanity’s future comes at great personal cost, as the deeper they journey into unknown lands, the more they will expose themselves to gnarly toxins which will wreak havoc on their fragile human form.

The fate of the world depends on the player, their trusty bat, and whatever strange new abilities they gain as the world around them ravages their body — twisting and mutating them into something far less than human, but far more powerful.

“Teaming up with Double Fine to bring RAD to life has been a great treat for us,” said Randy Le, Brand Manager for BANDAI NAMCO Entertainment America Inc. “Get ready for the wildest adventure wandering the wasteland!”

RAD - Giant Bomb quick look, IGN video review


RAD is a 3D action rogue-like set in a post-post-apocalyptic world, where humanity has faced armageddon not once, but twice. Playing as a teenage protagonist, you must venture into the Fallow — an ever-changing, radioactive wasteland filled with unknown and unspeakable creatures.

Bandai Namco, Double Fine, and MEGA64 team up for a Rad live-stream

Rad hits the Switch on Aug. 20th, 2019, and Bandai Namco and Double Fine wanted to do something special to promote the upcoming launch. That's why they brought in MEGA64 to host a special live-stream event. Check out the full feature above, complete with gameplay footage and more.

Game Informer Video - Rad gameplay

RAD is a 3D action rogue-like set in a post-post-apocalyptic world, where humanity has faced armageddon not once, but twice. Playing as a teenage protagonist, you must venture into the Fallow — an ever-changing, radioactive wasteland filled with unknown and unspeakable creatures.

Search

Today's VIP

puffyvessel3830's avatar
Joined: January 2017
Newbie

Social Services