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Chicken Wiggle Workshop Kickstarter provides a status update on the game

A note to backers, and a new look at the game

Chicken Wiggle Workshop, an enhanced version of Chicken Wiggle for Switch, was successfully funded via Kickstarter. The project was originally set to launch in Dec. of 2018, but developer Atooi later stated that that date wouldn't happen. A new date wasn't set, and fans are still waiting for the game to arrive.

Atooi has shared two updates on the game's Kickstarter in recent days, and you can find a snippet of each below. Click over to read the full updates.

Great Expectations!

A backer on Atooi's discord posted a thought about their belief that KS backers are more like publishers than customers. My jagged little pill is below. Warning: unpopular opinion to follow. :)

The belief that backers are akin to a publisher is not accurate and will only lead to frustration for anyone who believes it is true. This will not be a popular thing to say, but it has to be said. One promise was made with the CWW kickstarter: to deliver an enhanced version of Chicken Wiggle for the Nintendo Switch. I am sorry that the delivery date is significantly later than estimated, but our promise has not changed.

Full update here

Work-in-Progress Update: Slumber Tower

I am currently working on taking Michael’s awesome HD art and slicing it up into 96x96 tiles so they can be used in the game engine. There are some elements that still need to be setup properly, such as the correct low res gem pick-up displaying properly in retro mode. Here are two work-in-progress comparison screenshots from the game engine, showing the two modes you can toggle between (retro/HD). The tiny texture detail on the blue thread really shows the difference in resolution!

Full update here

Chicken Wiggle Workshop to now include stretch goal content that wasn't hit, likely won't release in 2019

Wiggling into 2020

Atooi has shared an update on the Chicken Wiggle Workship Kickstarter, and it's a mix of good and bad news. Good news is that the game is now going to include the stretch goal ideas, even though all stretch goals weren't hit. Bad news is that the game probably won't see release in 2019. Check out the full Kickstarter update below.

We originally expected Chicken Wiggle Workshop to be completed by now, hence our original expected date. As we started to put things together, we quickly realized that just a new paint job on wiggle wasn’t the right approach to this game.

We decided to expand the scope of the project by including the planned stretch goals into development to better suit our fans and the overall game experience. In doing so the project is taking longer than expected and we stumbled into some developmental issues, which pushed back the launch window.

Please understand we are a very small team. We never want to let any of you down. We failed in meeting your expectations and we are very sorry and hope you can understand we’re doing our best.

We don’t know exactly how much more time it will take other than this game won’t likely hit the 2019 release window we hoped for. We don’t want to put any more undue expectations on anyone and as soon as we have news on an exact release date we will let you know.

We apologize for the radio silence, however we thought it wasn’t good to keep saying "We have no new news at this time." But perhaps that might have been better than saying nothing at all. Moving forward the game plan is to try to work on more frequent updates even if it is bad news.

We understand a delay is never what anyone wants to hear but we ask that you weather the storm with us just a bit longer. We also know a rushed game is a bad game and we feel everyone deserves our very best.

In closing, we know you feel like we have just ignored you and in part the hiring of a community manager was to fix that issue. This move we hope lets you all see we take your concerns serious and we will be trying to tackle any issues that arise as quickly as possible.

We hope you can understand this and please remain patient.

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