Fan-made Super Mario 64 Maker mod lets you create your own 3D Mario levels

Make your own 3D Mario game!

For a few years now, Mario fans have been making their own stages on the Wii U and Switch thanks to Super Mario Maker 1 and 2. Will they ever get around to making a toolset to build your own 3D Mario stages? We'll have to wait and see on that one, but in the meantime, fans have stepped in to make that idea a reality.

Super Mario 64 Maker is a fan-made mod that gives you various tools to create your own Super Mario 64 stages. Place platforms, enemies, items, and more to create your own custom stages. This kind of project really needs fan support to take off, and there's definitely a chance Nintendo is going to swoop in and kill it. Let's enjoy Super Mario 64 Maker while it lasts!

Classic Mother 3 interview with Satoru Iwata gets a fan translation

A blast from the past

Think you've seen, heard, and read everything there is to know about the development of Mother 3? Well that changes today, as the very first interview ever conducted about the game has been translated, and it features none other than the late, great Satoru Iwata.

The first interview for Mother 3, back when it was an N64 title, was conducted in the July 1996 issue of Dengeki Nintendo 64. In that feature, Iwata discusses the Mother series in general, as well as some tidbits about the upcoming sequel. You can check out the full interview here.

The Legend of Zelda: Ocarina of Time's Lon Lon Ranch transported into Breath of the Wild

Looking better than ever

I guess this is the new trend with The Legend of Zelda: Breath of the Wild! In recent weeks, we've seen modders bring elements from other Zelda games into Breath of the Wild. Just recently, we saw the Sandship from Skyward Sword plopped down into Breath of the Wild, and now we have something even further back in Zelda's history.

The video above showcases Lon Lon Ranch from The Legend of Zelda: Ocarina of Time, fully transported to Breath of the Wild. The game has a spot called Ranch Ruins, which most likely is a nod to Lon Lon Ranch. Now we can see what the ranch would have looked like in all its Breath of the Wild glory!

Jeremy Parish's N64 Works #5: Wonder Project J2

The flip side of Midway's U.S.-oriented releases comes with one of the most unique games ever released for Nintendo 64 in Japan: Givro and Enix's Wonder Project J2. A simulation game of sorts, Wonder Project J2 tasks you with helping to rear a naïve robot girl named Josette, teaching her to become self-sufficient—and to integrate naturally into human society, while also helping to undermine the schemes of a military empire. That's a lot to ask for one waif, and her success is entirely up to you. Anyone who followed the N64 around the time of its launch remembers seeing this game plastered all over English-language magazines and websites, making it one of the best-known N64 titles to remain stranded in Japan.

First 4 Figures shares multiple video features for their Legend of Zelda: Majora's Mask PVC Statue

Is it your fate to own this?

First 4 Figures has put together multiple video features for their Legend of Zelda: Majora's Mask PVC Statue. In the spots above, you can get an overview of the statue, a closer look at the features, and see a special live-stream event for the product. If you like what you see, you can preorder yours here.

Star Wars Ep. I: Racer "N64 Vs. Switch" comparison

Version 1.0.1 came out for Star Wars Ep. I: Racer yesterday, and it included some visual tweaks. Now that the game is running as intended, we can have a real comparison to other versions. Check out how things measure up on Switch as compared to the original N64 launch in the video above.

Legend of Zelda: Ocarina of Time mod gives the game a Super Mario 64-style makeover

You got Mario in my Link!

Super Mario 64 and The Legend of Zelda: Ocarina of Time are two of the biggest games on the N64. Two titles that fans all over the world hold in high regard. It's pretty hard to improve upon these classics, but that hasn't stopped one modder from trying!

The above video showcases a mod that takes Ocarina of Time and tries to recreate the world map of Super Mario 64 within it. In other words, it's Link running around in a Super Mario 64-style adventure! The end result is damn impressive, and seems to have mashed the two games together quite well!

Thanks to MysteryMan for the heads up!

First 4 Figures hosting a Legend of Zelda: Majora's Mask PVC statue live-stream on June 30th, 2020

Just don't wear it!

First 4 Figures is almost ready to give fans a really good look at their Legend of Zelda: Majora's Mask PVC statue. The company has announced a special launch live-stream for the statue on June 30th, 2020 at 12 PM EDT. If you wanted another up-close-and-personal look at this statue, this event will be your chance!

Hero of Time, an hour-long Ocarina of Time arrangement on vinyl, gets a reprint

A lovely tribute for a timeless game

Let's travel back to the year 2016, shall we? That's when iam8bit revealed Hero of Time, an hour-long Ocarina of Time arrangement on vinyl. The album was quite the hit, and sold out pretty quickly. It's actually still sold out on iam8bit's site, but 4 long years later, we have a new way to snag a copy.

Zavvi has just placed the album up for preorder, and it's set to launch on Oct. 30th, 2020. You can snag the album for £39.99, which is £20 off the original price. Make sure to lock in your preorder here!

GoNintendo Thought: Remembering the N64's multiplayer legacy on its 24th anniversary

4 scores and 24 years ago

How are we already 24 years past the launch of the N64?! That seems absolutely insane to me. Man, I really am getting old. I better share some memories about the system before I forget them due to old age! As always, thanks for reading.

The N64 is now 24 years old, believe it or not. Hard to think that so much time has passed since the system launched. I have vivid memories of an N64 print ad that I had hanging on my bedroom door back before the system launched. As a matter of fact, it was this very ad.

That ad, with a tiny picture of the N64 and just a few quite notes about upcoming games, was all I needed to have my hype boosted through the roof. Nintendo was heading into the 3D realm, and their biggest franchises were never going to be the same again. It was almost too much for my 14-year-old mind to comprehend at the time. It was such a monumental shift to look forward to. A whole new way to experience Nintendo titles, a completely different way to control them, and brand-new dimension to explore in.

Looking back on the N64 now is an interesting experience. As with any system there are pluses and minuses, but some of them are extremely high while others are quite low. The N64 gave us games like Super Mario 64 and The Legend of Zelda: Ocarina of Time. These are genre-defining titles that became some of the most influential titles that game industry would ever see. Titles that developers still look to and analyze to this day. The N64 also saw a rather lackluster third party offering, due to cartridge costs, platform adoption, and success of the Playstation. It was a fun, weird, and interesting time to be a Nintendo fan, and signaled some of the challenges ahead for the Big N.

While a huge part of the N64's legacy rests in games like Super Mario 64 and Zelda: Ocarina of Time, there's another aspect of the system that probably means more to fans of the platform. The N64 was the first console to make 4-player gaming a standard. You didn't need a special adapter to bring in more friends to play. You had four controller ports on the system itself, which paved the way for bigger and better multiplayer experiences. Developers were reluctant to program games that supported more than 2 players on previous platforms due to the need for an added accessory, but the 4-controller port standard on the N64 let developers run wild with their multiplayer ideas.

To this very day, even with all the online interactivity we have, my fondest memories of multiplayer gaming come from the N64. It was definitely a simpler time for multiplayer games, but there was a beauty in that simplicity. Having to get your friends together to crowd around the TV for split-screen gaming might seem cumbersome by today's standard, but it was part of the whole experience back then. Your friends had to actually get together and hang out in order to play games together, and it made for memories I'll never forget.

I can't even begin to tally up the amount of time I spent playing multiplayer games on the N64. There wasn't just one game that got all the love, either. There were so many titles that we poured hundreds of hours into, without a doubt. A quick tally of what sticks out in my mind includes Mario Kart 64, GoldenEye, Perfect Dark, Super Smash Bros, Mario Party, StarFox 64, Mario Golf, Worms Armageddon, countless wrestling games, and so much more. These were games we kept coming back to time and time again. They never got old, and we were always down for just one more round.

All these years later, there are very few games that manage to capture the multiplayer magic of the N64 days. Local multiplayer means so much to me, and that was the only way to play on the N64. Those multiplayer titles helped facilitate so many good times with friends and family. I can remember my living room with countless wires strewn across the carpet, game cartridges all over the place, and friends arguing who got stuck with the Mad Catz controller. It's so hard for any console today to capture that magic, as the industry moved on technology-wise since those days. Playing online just makes a lot more sense, and allows you to connect in ways like never before. Online gaming is definitely a wonderful feature, but it's hard to top that in-person connection.

I still have most of the same friends today, and we play games online quite often. It's wonderful to keep that tradition going, facilitated by advances in technology. That said, we still keep going back to the N64. Within the last year alone, I've sat down with friends to play some of the classics. We put in time with Mario Kart 64, dabbled with Worms Armageddon, and even got right back into Super Smash Bros.. It had been a long time since any of us played, but it all came back to us instantly. No joke, it all felt just as good as it did back in the day. It's a true testament to just how strong the N64 was when it came to multiplayer fun.

Thankfully Nintendo has continued on with their local multiplayer legacy. Every console since the N64 has allowed for four players as a base, and allowed for more as well. Some might say that Nintendo's focus on local multiplayer comes at a detriment to their online multiplayer, and I do understand the sentiment. Nintendo does lag behind the others when it comes to online interactions, but they're very slowly evolving. I'm just glad Nintendo hasn't left behind that local multiplayer experience, as that kind of gameplay seems to be an afterthought on other platforms. That in-person multiplayer action, while hard to put together nowadays, creates a magic that online just can't match.

24 years later and my time with the N64 is still as fresh as ever in my mind. I definitely have memories of playing the NES/SNES/GameCube and so on with friends, but nothing sticks out like the N64. It was the first time we really got to experience a console that catered to 4-player, and it gave us experiences we had never had before. It was a beautiful thing to experience, and a moment in gaming history that I'll never, ever forget.


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