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Examining how different the games of Super Mario 3D All-Stars are from their original releases

What has Nintendo tweaked?

Is the Super Mario 3D All-Stars collection nothing more than just ports? We take a look at the evidence for Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy on Switch to see whether that's really the case or not, based on in-game graphics, cutscenes, and the UI!

Two mods mesh together the worlds of DOOM and Super Mario 64

Mario is DOOMed

There's just something about DOOM and Super Mario 64 that keeps modders and hackers coming back. They can't get enough of tinkering with both these games, and now two more mods have popped up that actually bring the games together.

On mod takes Super Mario 64 and puts it into DOOM, while the other takes DOOM and puts it into Super Mario 64! Two classic games that can be enjoyed in all new ways. Which version would you rather play?!

Thanks to MysteryMan for the heads up!

The Lakers' Kyle Kuzma is already sporting the Puma "RS-Dreamer" Super Mario 64 shoes, promo video released

Do they make you jump higher?

Earlier this week, we found out about Puma and Nintendo collaborating on a Super Mario 64-themed version of their RS-Dreamer shoe. That shoe is available right now, and we know at least one NBA player who's a big fan.

In the picture above, you can see that Lakers player Kyle Kuzma is sporting the shoes, and they're looking pretty snazzy! There's also another player behind him who's wearing the shoes, but we can't make out who it is. Looks like there's a lot love for Mario on the Lakers team!

Along with that, you can also check out an official promo video for the Super Mario 64 RS Dreamers below.

Thanks to Andreslop24 for the heads up!

Super Mario 64 "N64 Vs. Super Mario 3D All-Stars" Graphics Comparison

Pretty easy to tell the difference

How much better does Super Mario 64's graphics look in Super Mario 3D All-Stars vs the Nintendo 64 original? Find out in our head-to-head comparison that recreates the reveal trailer's scenes on original N64 hardware!

Super Mario 64 in Super Mario 3D All-Stars does appear to some reworked textures

Tiny changes

While not an absolutely mind-boggling difference, it does appear that the version of Super Mario 64 included in Super Mario 3D All-Stars has had some of its textures touched up.

While you might look at the above comparison images and think that there's nothing more than a bump in resolution going on, a closer look reveals what appears to be cleaned up textures. The dead giveaway is the M on Mario's hat, which is much sharper with pointed peaks as compared to the more rounded M in the original. It'll be interesting to see where else Nintendo saw fit to tweak some textures.

Best Buy to sell First 4 Figures' The Legend of Zelda: Majora's Mask PVC Standard Edition in the United States

Well this is a first!

When it comes to products released by First 4 Figures, you almost always have to go through their official website to snag them. That changes with the upcoming Legend of Zelda: Majora's Mask PVC Standard Edition, which has been announced for release via Best Buy in the United States. The statue is priced at just $60, and you can grab a preorder today right here.

Did You Know Gaming - Super Mario 64

Did you know?

In this video, Did You Know Gaming takes a look at some facts, secrets and Easter eggs surrounding Super Mario 64.

Nintendo tried pre-rendered visuals and traditional polygons for Paper Mario before moving to the paper aesthetic

Defining a style

Paper Mario is one of the more unique franchises in Nintendo's library, thanks to the interesting take on visuals. While the paper aesthetic is standard now, it was pretty much a brand-new idea when the original Paper Mario launched. Turns out the game wasn't always going to use a paper approach, though!

A classic interview from 2000 gives us some insight into the other visual styles considered by Nintendo. The comments below comes from Ryota Kawade, Chief Director (Intelligent Systems) and Hiroyasu Sasano, Technical Support (Nintendo).

Sasano: One thing we decided early on was to make Paper Mario less of a sequel to Super Mario RPG, and more of its own thing—a brand new RPG featuring Mario. To that end we consciously distanced ourselves from the stylings of Super Mario RPG.

We spent close to a year and a half trying out different character ieas. We also tried using pre-renders like SMRPG, but we figured it would be more fun for us to attempt something completely different this time, and that paper-y Mario was the result.

Kawade: Yeah, we tried polygons, but there was too much overlap with the N64 Zelda games, I guess, so it got rejected. (laughs) We were using Silicon Graphics as a software tool, but ultimately we ended up dusting off those old Super Famicom tools and using those to create the Paper Mario graphics. (laughs)

GoldenEye 25 fan project shuts down after cease-and-desist from James Bond license holder

License to kill

GoldenEye 25 is a fan-made project that aimed to remake GoldenEye 007 with modern visuals. The project had been going on for awhile now, but it seems that it finally caught the attention of James Bond license-holder, MGM/Danjaq. The company sent the team behind GoldenEye a cease-and-desist, so they decided to officially squash the project.

While GoldenEye 25 might be dead, the team is transitioning their work into something similar. The team will push forward with Project Ianus, which will be similar in vein to GoldenEye, but will not use anything related to the James Bond I.P..

Fan-made video shows what Halo Infinite would look like as an N64 game

Get N or get out

Halo Infinite has been taking an absolute beating from those online, with countless people ragging on the game for what they consider to be subpar graphics. It's clear that's where the inspiration for the above video game from.

Creator Hoolopee was inspired by the Halo Infinite presentation and subsequent graphics backlash, which paved the way for his Nintendo 64 take on what the game might look like. I have to say, I'm going to play the hell out of Halo Infinite, but I'd play this N64 version just the same! The Banjo-Kazooie style narration is the icing on the cake.

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