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Hacked Game Boy Color can be used as an Apple TV remote

The Nintendo x Apple collab we've been waiting for

The Game Boy Color might be decades old by now, but that hasn't stopped fans from using it in new and exciting ways. Italian Youtuber Otto Climan came up with quite a unique idea that integrates his Game Boy Color into everyday life.

As you'll see in the video above, Otto's hack allows you to use the Game Boy Color as a remote for an Apple TV. This works because of a modded cartridge that contains a ROM that communicates with the Game Boy Color's built-in IR sensor. A rather sophisticated hack that results in a nifty feature. This is one TV remote you'll never lose!

Pokemon Sword and Shield become the first Pokemon games since Gold and Silver to break 20 million units sold

The power of Pokemon!

Pokemon Sword and Shield have been welcomed by millions upon millions of fans around the world, leading to quite the milestone for the titles.

Nintendo's recent financial report revealed that Pokemon Sword and Shield sold another 1.3 million units in the last 3 months, pushing the overall total to 20.35 million units worldwide. That makes Sword and Shield the first Pokemon games to cross the 20 million mark since Gold and Silver all the way back in 1999!

Fan recreates The Legend of Zelda: Link's Awakening in Minecraft

The Wind Fish flies again

You can play The Legend of Zelda: Link's Awakening in its original Game Boy/GBC releases, on the 3DS Virtual Console, and through the recent Switch remake. If that's not enough for you, now you can dive into the experience once more with a fan-made Minecraft map.

This creation by Pickledscones goes to extreme lengths to recreate The Legend of Zelda: Link's Awakening within Minecraft. From every house and tree to boss battles and more, this is one of the most impressive Minecraft creations yet. You can take a look at more from this map right here.

New Game Boy/Game Boy Color game "Super JetPak DX" seeing physical release

The Game Boy lives on

Looking for something new to play on your Game Boy or Game Boy Color? How about Super JetPak DX, a game that's been 21 years in the making!

Quang Nguyen started working on a game called JetPak DX back in 1999 as an entry for a competition, but it didn't end up winning. That said, the game caught the eyes of some other devs out there, which actually paved the way for Nguyen to get a job in the industry. As you might have guessed, the game was put on the back burner for a number of years while Nguyen earned a living.

In an unfortunate turn of events, Nguyen was let go from his job due to the pandemic. Instead of letting that drag him down, Nguyen decided to pick up work on JetPak DX once again. Now the game is complete, and has a host of new features, bumping it up to Super JetPak DX!

If you'd like to pre-order a physical copy, you can find them here. As for the game itself, check out full details below.

Your Astronaut is lost out on the furthest edges of the galaxy on alien worlds.
Help them get home and not killed along the way, by deftly manoeuvring over the surface with your jet pack.
Build the Rocket ship, piece by piece. Then fuel it and take off on to the next planet.
Avoid the various hostile life forms, shoot them down with a well aimed shot from your laser gun.
Careful to not drain your weapon battery too quickly, give it time to recharge.
Collect power up icons along the way to help you, but avoid the confusion and death icons.
Pick up treasures when you find them to help reach that high score.
Can you make your way back home?

FEATURES:

16x Levels to battle through
8x Rocket Ships to build
8x Enemy types
Good and bad power ups
4x Different platform layouts
4x Different locations
3x Difficulty levels, Fun, Mighty, and ARGH!!
3x Endings
Compatible with Original GameBoy and GameBoy Color

Fan-made video imagines what Hyrule Warriors: Age of Calamity might have been like as a Game Boy Color game

Demaking it great

Hyrule Warriors: Age of Calamity is a rather demanding game when it comes to hardware, asking a lot of the Switch. The sheer amount of action on-screen pushes Switch to its limits, and we can see the hardware bursting at its seems at times. While many have imagined what the game might look/play like on beefier hardware, the above video tries to imagine how the game could be adapted to the Game Boy Color. Obviously there would need to be a ton of concessions made, but the concept scene in this video certainly does a good job of keeping in spirit with the Switch release.

New 2D side-scroller "Coria and the Sunken City" heading to Game Boy Color

This looks fantastic!

The Game Boy Color might be decades old, but it's about to get a new game! Team Coria has announced Coria and the Sunken City, which they're planning to bring to the Game Boy Color via physical cartridge, along with a digital release for emulators. There's even a demo available to try right now. If you want more info, you can read all about Coria and the Sunken City below.

Follow young adventurer Coria on her travels across the mysterious island of Agoe! Find new skills and weapons to help you on your way, overcome obstacles, beat ferocious enemies and bosses and uncover an ancient secret!

Explore a vast open island world
Meet friendly islanders who help you on your quest
Fight Bosses hiding in the temples under the island
Unlock and upgrade your weapons and skills
Discover hidden secrets
Uncover the lurking horror threatening Ahoe Island

Did You Know Gaming - How Pokemon Gold & Silver Were Changed Around The World

Did you know?

In this video, Did You Know Gaming takes a look at how Pokemon Gold & Silver were changed around the world. To explore these Pokemon regional differences, we not only looked through the games themselves, but also interviewed the game's original localizers and translators for exclusive information.

Analogue Pocket preorders open soon, shipping delayed to May 2021

A pricey retro portable

Good and bad news about the Analogue Pocket, the new hardware that lets you play GB/GBC/GBA games. Preorders for the portable will open up at 11 AM ET on August 3rd, 2020. You can get the portable for $200 and a TV dock for an extra $100. Unfortunately, you'll have to wait until May 2021 at the earliest to actually get the product. Analogue says things have been pushed back to May 2021 due to the “global state of affairs.”

For those who do want to snag a preorder, you'll be able to do so through this link.

First Press Games reveals physical release of POWA! for the Game Boy Color

A new GBC release!

POWA! is a newly-developed action-platformer in a similar vein as beloved genre-classics of the handheld, like Kirby's Dreamland and Trip World.

The gameplay is decidedly simple and makes POWA! easy to pick it up, but challenging to conquer. A good variety of level themes and obstacles, with an ever-increasing difficulty curve keep the experience thoroughly engaging and fresh.

Features

- a brand-new Game Boy Color game with backwards-compatibility to Classic Game Boy hardware
- clean and simple platformer-gameplay with tight controls
- five levels with multiple segments and a challenging boss fight in each
- super-cute presentation and a bopping soundtrack
- replay-value through varying difficulty modes and a timescore after each play-through
- utilizes Super Game Boy-features when played on a SNES/SFC

Development

POWA! has been solely developed by the Spain-based GBdev-enthusiast Aiguanachein, with support from Sergio De Prado for the music and Ivan Miguel for art designs & graphic touch-ups.

It has been in development since roughly one year and is already playable from start to end - POWA! is basically feature- and content-complete by now. Currently, it receives some final touch-ups in graphics and level design to give the game a nice final polish.

The game has been developed with the ZGB engine by Zal0, which has been improved tremendously in the development process of POWA! This helped to make the game, which was originally only planned for Game Boy Color, also compatible to classic hardware like Game Boy and Super Game Boy during it's development.

A closed beta test is planned to start in September, with a public digital release in November, simultaneously with the physical DOT MATRIX SERIES release.

DOT MATRIX SERIES
Physical Release

Just like with Tobu Tobu Girl Deluxe, First Press Games will give POWA! the DOT MATRIX SERIES physical release treatment, which goes far beyond what is usually expected from an aftermarket release for the Game Boy.

- custom-molded cartridge shells and cases with "DOT MATRIX SERIES"-branding (instead of the common "GAME" shells)
- a special custom-made PCB, with high quality parts and proper voltage reduction for longevity and high compatibility with all - Game Boy-compatible systems
- game package with foil print and cardboard close to 90s retail quality
- a dedicated instruction manual, including a cute manga
- packaging inlay & survey postcard
- additional collectibles, depending on the chosen edition
- Unboxing video of our previous DOT MATRIX SERIES release
- POWA! is exclusively available from First Press Games.

Release Date & Preorder-Bonus

With the closed beta test approximately ending beginning of October, POWA! is scheduled to release in November of this year.

The preorders will open this Sunday, 19th of July at 2 PM CEST / 8 AM EDT and similar to the Kickstarter benefits of Tobu Tobu Girl Deluxe, we are offering special bonuses to early supporters of the release.

If you order any edition of the game beetween the 19th of July and 16th of August you will get the following benefits on top:
a bronze-colored collector's coin as a free physical bonus (only one per customer, unrelated to the number of items you order)
access to the closed beta test of the game in September 2020 via eMail

Available Physical Editions

POWA!'s physical release will offer three different variants:

Regular Edition for 49.99€: The base game with box & manual
Limited Edition for 64.99€: Includes additions like soundtrack CD and poster.
Collector's Edition for 129.99€: Highly limited collector's box with both game versions and even more extras.

Each variant is available as an English and Japanese version.

First Press Games revealing their second Dot Matrix Series Game Boy Color release tomorrow

The GBC lives

Dot Matrix Series is a new outlet for new Game Boy-compatible releases, which was started by First Press Games in 2019 with Tangram Games' Tobu Tobu Girl Deluxe.

Tomorrow, 15th of July at 3 PM CEST/ 9AM EDT, the reveal trailer for the second Dot Matrix Series release will air for the very first time!

What we can already give away in advance is that this will be a Game Boy Color®-release with backwards-compatibility to Classic Game Boy®-systems, just like the previous entry in the series.

This means it will work on Game Boy Classic, Super Game Boy (SNES, with special features used!), Game Boy Color, Game Boy Advance and Game Boy Player (Gamecube).

We also already teased some level layouts earlier through our social media, which might give you an idea which kind of game to expect!

Please tune in for the reveal trailer, if you love retro games, we are sure you'll love it! Shortly after the reveal, we will also share more details about the digital and physical release, which will happen later this year!

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