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Phoenix Wright: Ace Attorney Trilogy getting a language update in August 2019

Einwand!

Capcom has already announced an update for Phoenix Wright: Ace Attorney Trilogy. The update won't hit until August, but it'll include quite an update to the languages the game supports. The update will include translations in German, French, Korean, Traditional Chinese, and Simplified Chinese.

Phoenix Wright: Ace Attorney Trilogy - Switch Vs. iOS Vs. DS comparison

Which one takes the cake?

We already know that Phoenix Wright: Ace Attorney Trilogy on Switch will look better than the DS versions of those games, but just how much better? Does this Trilogy look better than the iOS versions Capcom released? Check out the footage above and see for yourself!

IGN Video Review - Phoenix Wright: Ace Attorney Trilogy

The classic courtroom adventure series that has sold over 6.7 million copies worldwide is finally here. Become Phoenix Wright and experience the thrill of battle as you fight to save your innocent clients in a court of law. Play all 14 episodes, spanning the first three games, in one gorgeous collection. Solve the intriguing mysteries behind each case and witness the final truth for yourself!

Phoenix Wright: Ace Attorney Trilogy - more gameplay


The classic courtroom adventure series that has sold over 6.7 million copies worldwide is finally here. Become Phoenix Wright and experience the thrill of battle as you fight to save your innocent clients in a court of law. Play all 14 episodes, spanning the first three games, in one gorgeous collection. Solve the intriguing mysteries behind each case and witness the final truth for yourself!

Court is Back in Session! Phoenix Wright: Ace Attorney Trilogy Now Available Globally on Switch

All rise

Grab your attorney’s badge and get ready to head to the courtroom, because Phoenix Wright™: Ace Attorney™ Trilogy is available globally today for the Xbox One family of devices including Xbox One X, PlayStation®4 computer entertainment system, Nintendo Switch™ system and PC.

Available digitally for MSRP $29.99, Phoenix Wright™: Ace Attorney™ Trilogy brings together the banter and cryptic capers from all three original games including Phoenix Wright™: Ace Attorney™, Phoenix Wright™: Ace Attorney™- Justice for All, and Phoenix Wright™: Ace Attorney™- Trials and Tribulations in one package for the first time on home consoles and PC. Phoenix’s colorful cast of allies and foes, puzzling crime scenes and high-stakes courtroom showdowns will also all be brought to life using high-resolution re-drawn graphics optimized for HD displays. Veteran and rookie defense attorneys alike should prepare for numerous discussions on ladders as they put their sleuthing skills to the test.

At launch, attorneys will have access to an expanded ten save slots for both the English and Japanese versions of the game. In August 2019, a post-launch patch will enable attorneys to shout “OBJECTION!” as they make their way through the game in German, French, Korean, Chinese and Simplified Chinese.

Phoenix Wright: Ace Attorney Trilogy - gameplay footage

The classic courtroom adventure series that has sold over 6.7 million copies worldwide is finally here. Become Phoenix Wright and experience the thrill of battle as you fight to save your innocent clients in a court of law. Play all 14 episodes, spanning the first three games, in one gorgeous collection. Solve the intriguing mysteries behind each case and witness the final truth for yourself!

Phoenix Wright: Ace Attorney Trilogy dev blog - Zvarri! Word Choices & Localization of Text-Based Games

Trials and translations

In the latest Ace Attorney Trilogy dev blog, we get to learn a lot about what goes into localizing games. Obviously that job is extremely tough when working on something like an Ace Attorney game. Check out part of the blog below, then hit up the link for the full piece.

Hello again! This is Janet Hsu, back one last time before Phoenix Wright: Ace Attorney Trilogy goes on sale next Tuesday, April 9th! Today, I’d like to talk a little about something that’s an integral part of any good translation: word choice.

*Warning: Spoilers for the entire trilogy abound!

*If you want to know more about everyone’s favorite interjection, “Zvarri!”, check out this entry.

Much of what we infer about game characters is told through the nuances in the characters’ lines, which voice actors and their performances greatly contribute to in a voiced game. But in the case of a text-based game where there is no voice acting, word choices are the only tools a translator has to shape how a player perceives the characters and their growth. Complicating matters more for the Ace Attorney series is the extremely limited on-screen real estate we had on the Nintendo DS (we could only fit 28 letters x 3 lines worth of text at the time). This meant that each word we used had to pull its weight in establishing the characters’ “voices.” Those of you who have played the games before can probably attest to this, but you can pretty much pick out any line in the games and know which character said it based on the words and phrasing it contains.

Full blog here

The Great Ace Attorney fan-translation now complete

Years of hard work by fans is now complete!

After a lot of hard work from fans around the world, The Great Ace Attorney's fan translation is now complete! Here's what the fan-translation includes.

– A fully translated script, complete with all UI and credits in English.
– A vast rewrite of episodes 1 and 2, with the number of ellipses cut down hard.
– Some miscellaneous fixes throughout the game.

While the bulk of the hard work is done, the fan-translation team isn't ready to call things complete yet. They have a few more things they're working on before the project is completely wrapped.

– Some missing minor features, like the 3DS' manual feature.
– Corrections on any issues fans find with the fan-translation
– More removed ellipses

Thanks to StarStabbedMoon for the heads up!

Phoenix Wright: Ace Attorney Trilogy dev blog - Shu Takumi's Trials and Tribulations

Trial, trial, trial again

Shu Takumi, director of the Ace Attorney Trilogy, is back with another special dev blog. Check out a snippet from that blog below, then click over for the full piece.

Hello, again. This is Shu Takumi, the original planner, scenario writer, and director of the first three Ace Attorney games. This week, I’d like to talk a little about the challenges and difficulties I had while writing the trilogy.

To be perfectly honest, I didn’t have a lot of video game story writing experience when I initially came up with the first game’s design document in the summer of 2000. So, you could say that everything was difficult and a challenge for me back then. I’m often asked if I had the entire narrative for the trilogy mapped out in my head from the very beginning, but it was nothing of the sort. In fact, we weren’t even planning to make a sequel at the time, so I’d spent all of my energy focused on creating a single, self-contained story for the first game.

I used to read nothing but mysteries when I was young, and once I grew up, I decided to join Capcom because I wanted to make a mystery adventure game. So basically, I am what you’d call a “big mystery nerd”. When the Ace Attorney project started to take off, I assumed it would be my one and only shot at making my dream come true, so I took all of the mystery story ideas I’d ever had and enthusiastically poured them into the game. By contrast, the game’s dramatic elements were centered on relatively straightforward themes like “true friends and rivals,” “messy pasts,” and “defeat the big bad for a happy ending.” I suppose this is because, in addition to the mystery novels I loved so much, I was greatly influenced by the Japanese shōnen manga that were all around me when I was young.

Check out the blog here

Phoenix Wright: Ace Attorney 'front pocket carry case' releasing in Japan

Carry on objections?

Want to show your love of the Phoenix Wright series when traveling? Look no further than the Phoenix Wright: Ace Attorney front pocket travel case! The case features the Wright & Co. Law Offices on the front, leaving little doubt on your fan status. This travel case releases in Japan on July 18th, 2019, and is priced at 28,000 Yen.

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