Norway top 20 - week 18

1.Dead Island: Riptide
2.Tomb Raider
3.FIFA 13
4.Sly Cooper: Thieves in Time
5.Bioshock Infinite
6.Skylanders: Giants
7.Call of Duty: Black Ops II
8.Battlefield 3
9.Injustice: Gods Among Us
10.Need for Speed: Most Wanted
11.Crysis 3
12.Far Cry 3
13.Lego The Lord of the Rings
14.Sniper: Ghost Warrior 2
16.Assassin's Creed III
17.The Elder Scrolls V: Skyrim
18.Luigi's Mansion 2
19.The Sims 3: Studentliv
20.Skate 3

Thanks to Entity for the heads up!

No news on Need for Speed: Most Wanted DLC yet

Let's hope that when we do get some news, it ends up being good. Thanks to MDee14 for the heads up!

GoNintendo 'End of Day' thought - Reader Review - Need for Speed: Most Wanted

Time to start off another work week. Last week was filled with all kinds of Nintendo information, some great and some bad. More to come this week, I'm sure. We'll see how things turn out! See you in a few, short hours.

Our second Sunday featuring the revival of Reader Reviews. This time around we have a review of Need for Speed: Most Wanted from Renderman7. Check out the review in full below!


Need for speed has always been a series known for having amazing cars and great locations. However in the latest iteration of the long running series, both are on steroids here.

The NFS games have always provided you the option to dive some of the world’s most exotic cars, which for most of us, will probably never happen in the real world. What sets this version of NFS apart from previous games is that, whilst labeled Need for Speed, this game is clearly Burnout. And there is nothing wrong with that.

We have been enjoying open world racers for years now, and whilst most of them contain some great racing tracks, providing some truly great experiences, the city’s themselves have been pretty bland. Fairhaven does not suffer from that; this city was built with verticality in mind. Developer Criterion games have built a great city, with some great driving spaces, but filling the world with billboards, gates and speed cameras adds a level of immersion most open world games don’t get.

Of course, all of this would be pointless if the driving physics was not there. Thankfully, and as is expected of the developer, driving any of the cars in NFS is amazingly simple. Drifting a supercar around the highway bends at 280 km/h provides an amazing sense of speed and satisfaction. Each car handles differently, and whilst some of the base level cars, your Ford Focus for an example, handle around the same. Once you start getting used to your new ride, drifting, handbrake turns and boosting feel second nature.

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Unconfirmed - Various software totals for March 2013 NPD

LEGO City Undercover - over 100k
Monster Hunter 3 Ultimate - over 130k Wii U + 3DS (3DS 60% Wii U 40%)
Need for Speed: Most Wanted U - roughly 10k
Castlevania: Lords of Shadow - Mirror of Fate - roughly 30k

Keep in mind that these figures are unconfirmed. On top of that, they don't factor in digital sales.


Criterion creative director says it's time for something new, not working on Burnout/Need for Speed/Road Rash

Interesting that Ward says he's personally not involved with any of those projects. He doesn't say that they aren't in the works. Wonder if I'm reading into things too much...


Criterion says they aren't working on Need for Speed: Underground reboot

Well then, I guess that settles that! Looks like the Underground rumor is bogus. So nice when devs actually come out and debunk stuff head-on!

RUMOR - Criterion working on Need for Speed: Underground reboot

Is this the official logo for Criterion's next project, a reboot of Need for Speed: Underground? That's the talk on shady corners of the internet right now. It's not too much of a stretch to figure Criterion is working on another Need for Speed brand reboot. I bet we find out the truth come E3.



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