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Ira Kickstarter update details the game's progress

Inching ever closer

The Ira dev team is still plugging away at the game, and they're making great strides. Check out a blurb from the team's most recent Kickstarter update below, then click over for the full piece.

Falling into place

It's been a couple months and things have been very busy on our end. The biggest thing to highlight since our last update is how everything is falling into place. The closer we get to finishing the faster things are moving. It’s great to see all of our work taking shape and we thank you for your continued patients.

Our future plans

We are on track to finish by the end of the year and we will also be reaching out to 3rd party publishers within the next 2 months. Ideally we want to partner with someone who can help us with advertising so we don’t disappear into the background noise of the gaming scene upon launch. We have a few leads to go on and will keep everyone in the loop with whats planned.

Full blog here

Hex Heroes gets an "Aug. 2019" progress update

Yes, it's still coming

Hex Heroes has been a very long time coming. At least we know the team is still hard at work on the project, and it looks like they've made some significant progress lately. Check out the Aug. 2019 recap video above, as well as a blurb from the team below.

Another month, another handful of things to show ya! (Sorry for the slight delay on this one - ran into a couple technical difficulties). As we noted a few updates back, a lot of the different components of the game are finished, they’re just in limbo, waiting to be implemented. On top of that, we explicitly did not want to show content that wasn’t functional in game. Since we’ve brought on more people to help, we’ve been able to finally start tightening all the screws that join everything together. That’s why we’re able to now show you monthly updates, and with every video, we’re that much closer to completion.

Dreamscaper hits Switch stretch goal

The boyhood dream has come true

Dreamscaper is an ARPG Roguelite blending elements from brawlers, top-down shooters, and dungeon crawlers. Every slumber is a different random dungeon and you must unlock the power of your dreams to see a new day. Play as Cassidy, a young woman trapped in a deep depression. Dive into her subconscious to take on the surreal nightmares she wrestles with.

We have another Kickstarter success, boys and girls! Dreamscaper has managed to pull in over $40k, making a Switch version a reality. There's still 9 days left on the campaign and plenty of stretch goals to hit, so why not check out the campaign?

FictionSphere hits Kickstarter stretch goal, now coming to Switch

Welcome to the Switch!

The team behind FictionSphere was looking to raise $20k for base funding on their game, and $24,500 to make a Switch version happen. We're very happy to say that the Kickstarter is sitting at $24,635, which means a Switch version will now be a reality! There's still a little under two days left on the campaign, so feel free to head over to the Kickstarter page and pledge your support!

Successfully Kickstarted 2.5D horror adventure, Sense: A Cyberpunk Ghost Story, to release in 2020

I sense a hit

After an incredibly successful Kickstarter campaign which earned over 600% of its original $10.000 goal, Sense - 不祥的预感: A Cyberpunk Ghost Story is set to release in 2020. As a 2.5D game that mixes cyberpunk themes with traditional Cantonese folklore, Sense aims to return the horror genre to its roots; celebrating the slow, fearful creep of dread instead of relying on over-the-top action and jump scares.

Inspired by Clock Tower and Fatal Frame, the story of Sense is set in 2083 Neo Hong Kong, where a young woman named Mei Lin Mak is dragged into a maelstrom of supernatural horror. As she peers deeper into the century-old mystery, Mei will be forced to question her perception of reality and her trust of her cybernetic eyes. Under the neon lights of a cyberpunk dystopia, the ruins of the 'Chong Sing Apartments' hides a bloody mystery illuminated by both the traditions of Chinese folklore and the innovations of the industrial future. If there is any hope of escaping this nightmare, Mei-Lin must explore this complex, piecing together the stories of 14 lost souls to discover the truth of her own family curse.

“After lots of drafting, feedback, and help from an established publisher and fellow developers, I think I found a solid look and feel, and most importantly, I feel was finally able to craft something unique and exciting” said the lead developer and owner of Suzaku, Benjamin Widdowson.

Due to the game exceeding its set goal of $10,000 by sixfold, Sense will now have additional features such as:

Localisation in Japanese, Spanish and Russian

Voice acting

Two bonus chapters that will be available as a free, post-launch DLCs

Sense is planned to release on PC, Mac, Linux, PS4, PS Vita, Nintendo Switch and Xbox One.

The game utilizes a Hand-Painted 2.5D style for its art, which combines the benefits of 3D (such as shifting perspective) with the intricate, colorful style of 2D illustration. Sense also happily embraces eroticism and fan-service in its art, which can especially be seen in character designs. However, this embrace does not detract from its roots in the horror genre. Ghastly spirits, ghouls, and deformed creatures of all types can be found lurking in the shadows. The game's locations are heavily influenced by futuristic environments, drawing inspiration from the architecture of Asian cities and buildings. The aesthetic consists of bright, colorful neon lights, a stark contrast to the dark, brooding streets and back alleys of the dystopia that the protagonist finds herself in.

The immersive, atmospheric and brooding soundtrack of Sense is composed by Andy Andi Han, a composer with significant experience in games and the co-composer of the famed visual novel Katawa Shoujo. With influences from John Carpenter, Vangelis, and traditional Chinese Opera, the synthesizer-meets-eastern sound provides a lasting and memorable auditory experience. The music isn't just tacked on - it’s an essential sensory element, accompanying the journey through Neo Hong Kong's moody, neon-filled streets... and wherever else it may go.

Shovel Knight: Dungeon Duels Kickstarter officially relaunched

No quarters needed

It is time to sharpen thy shovel once again. Shovel Knight makes his auspicious return in Shovel Knight: Dungeon Duels, live on Kickstarter right now!

Based on the hugely successful crowdfunded video game, and made in close cooperation with Yacht Club Games, Shovel Knight: Dungeon Duels is a competitive, side-scrolling, dungeon crawl board game for 1-4 players. This game has two options for pledges, one including cardboard standees for a colorful and affordable version of the game as well as a plastic miniatures version for a deluxe experience!

Each player plays as a different colored Shovel Knight, while shoveling out justice in spades against familiar enemies from the video-game as well as the evil Order of No Quarter, all while trying to grab the most treasure to prove that they are the one true Shovel Knight!

Check out the Kickstarter here

Horgihugh looking to hit Switch via crowdfunding campaign

PiXEL has announced that they'd like to release their horizontal side-scrolling shmup HORGIHUGH on the Switch. In order to do that, they're going to start a crowdfunding campaign on Aug. 21st, 2019. No details have been shared on the crowdfunding goal at this time.

Toonami reviews Bloodstained: Ritual of the Night

There have been a ton of reviews and hot-takes for Bloodstained: Ritual of the Night, but now it's time for Toonami's Tom to step in. The late-night host has shared his two cents in a video review, which you can find above.

TY the Tasmanian Tiger Kickstarter hits its goal

Ty a ribbon on this one

Looks like there are quite a few Ty fans out there. The Kickstarter to bring TY the Tasmanian Tiger to Switch started just a day ago, and its already hit the initial funding goal. The game is now confirmed for Switch, but there are still plenty of stretch goals to get in on. Check out the Kickstarter here.

Human Things launches Kickstarter for Genki Covert Dock for Switch

Covert ops

LOS ANGELES – August 8, 2019 – Innovation-focused product development brand Human Things today announced the official launch of its Kickstarter campaign for the Genki Covert Dock, the first-ever full-featured charger and stealth dock designed to be used with the Nintendo Switch and all other USB-C powered devices. The campaign, which has set a goal of raising $50,000 USD, runs for a month beginning August 8. The Genki Covert Dock follows in the footsteps of Human Things’ incredibly successful Genki Bluetooth Audio adapter for the Nintendo Switch, which has shipped 40,000 units to over 85 countries following crowdfunding campaigns raising more than $1 million USD last year.

“The Nintendo Switch unquestionably changed the game when it launched, offering the benefits of both a handheld gaming system, and a full-fledged at-home console in one conveniently portable package,” said Eddie Tsai, CEO and co-founder of Human Things. “Flash forward to today, and the game is about to change again, as the world’s most portable platform is about to finally become fully functional on-the-go. The large, clunky Switch dock is officially a thing of the past—prepare to make every television your playground with the Genki Covert Dock.”

The Genki Covert Dock is a full-featured invisible dock hidden inside a super compact and pocketable GaN (Gallium Nitride) charger for USB-C essentials, allowing users to both charge and play their Nintendo Switch consoles on television screens—in full 1080p resolution—without the need to carry the native docking device on-the-go. The product is also fully compatible with other USB-C devices, providing the capability to fast-charge smartphones, tablets, laptops and more with its Power Delivery (PD) 3.0-compliant energy output, as well as broadcast media such as videos and slideshow presentations directly onto second screens via the first-ever built-in HDMI output inside a charger.

GaN (Gallium Nitride) technology is at the heart of the Genki Covert Dock, which replaces industry-standard silicon to provide a more compact, lighter, and more efficient Nintendo Switch dock for consumers. With an earlybird Kickstarter price-point starting at $49, and an overall physical size that’s 22% smaller than the native Nintendo Switch charger and 90% smaller than the native dock, the Genki Covert Dock saves consumers both money and space like no other device currently on the market.

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