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Platinum Games says Bayonetta 3 isn't cancelled, tells fans to take those concerns and "throw them out the window"

Really, everything is fine!

For some reason, people are absolutely convinced that Bayonetta 3 is going through some sort of development issues, or is on the brink of cancellation. Platinum has said countless times that the game is motoring along just fine, but fans refuse to believe it. Today, we once again get confirmation that things are moving along without issue.

In an interview with VideogamesChronicle, none other than Platinum's Hideki Kamiya addresses the concern head-on. If this doesn't convince fans that everything is fine, nothing will!

I’m on Twitter so I see a lot of comments every day. I’m happy that there’s still anticipation for the title, but one thing I would like to address is the trend I’m seeing which is people who are starting to ask if the game has been cancelled. I want you guys to take any concerns you have like that and throw them out the window immediately because we’re still hard at work on it and it hasn’t been cancelled by any means. Please look forward to it!

Platinum says there's nothing to worry about, all is fine with Bayonetta 3

No, really!

Some people think no news is good news. Others believe it to mean everything is going wrong, and all Hell is breaking loose. That's the case with Bayonetta 3 right now, and Platinum wants to set the record straight.

We haven't seen anything new on Bayonetta 3 since the initial reveal. No screenshots, no gameplay details, no artwork...nothing. This has lead many to believe that something's wrong with the project, but Platinum's Atsushi Inaba is here to assuage those fears. In an interview with Gematsu, he shared this tidbit on Bayonetta 3's progress.

“(Laughs.) There’s nothing to worry about at all. There’s nothing to worry about. Things are going very well. Really, there’s nothing to worry about.”

Platinum looks back on creating Bayonetta, recall a moment that made the dev team cheer

A hairy situation

Bayonetta eventually made its way to Nintendo platforms, but it certainly took some time. The game originally made its way to Xbox 360 and PS3, and in the latest issue of Famitsu, both Atsushi Inaba and Hideki Kamiya from Platinum look back on the game's development. Check out their comments below.

Atsushi Inaba, game designer: “The first game I was involved in development with at Platinum was Bayonetta.”

Hideki Kamiya, director: “Bayonetta was originally developed for Xbox 360, and we didn’t even think about developing it for PlayStation 3.”

Inaba: “We didn’t know which console’s players would enjoy our games more, so we prioritized the console that was easier to develop for. We couldn’t afford to think about a multiplatform release.

Kamiya: “I remember there was a great big cheer at the development studio when we tested out Bayonetta summoning demons and losing her clothes.”

Inaba: “Not in a dirty way. It was a joyous cheer to celebrate that our ideas all fit together well.”

MEGA64 heads to Japan to bother Hideki Kamiya

BLOCKED

MEGA64's new video is a promo for the Wonderful 101: Remastered Kickstarter, and the gang went all-out. They tackle the topic of Hideki Kamiya blocking everyone on Twitter, including some of his biggest fans.

Official Bayonetta watch, bag, and wallet merch up for preorder

One of each, please

Grab your preorders here

SuperGroupies, a fashion brand offering products inspired by anime and games, has opened pre-orders for 3 new items based on BAYONETTA, a nonstop climax action game.

This collection includes a watch, bag, and wallet inspired by the Umbra Witch, Bayonetta. Get these limited edition items, as beautiful – and as lethal – as Bayonetta herself.

Product Information】

Bayonetta model watch

A mechanical watch featuring a gorgeous dial, sharply contrasting the black strap and red stitches. The design of the watch face is inspired by the Umbran Watch on Bayonetta’s chest, and features a shell material on the left side. BAYONETTA is embossed in demonic script on the strap.

Bayonetta model bag

A fascinating black rucksack capturing the Umbra Witch Bayonetta’s mysterious vibes. It features chain decorations inspired by her outfit’s details. The Umbran Watch motif is featured on the flap which is an essential point of this bag.

Bayonetta model wallet

This compact and handy bifold wallet is inspired by Bayonetta’s outfit. It features BAYONETTA embossed in demonic script, a chain motif, and an impressive red line as well. It also utilizes a printed lining, with a pattern of words in demonic script.

Platinum Games teases major announcement in Famitsu magazine, comments on Bayonetta 3 development

I've got a secret

Platinum has been riding high on the success of the Wonderful 101: Remastered Kickstarter, but they're not going to rest on their laurels. The company has a major announcement to make, and they'll be doing so in the Feb. 27th, 2020 issue of Famitsu magazine. Other than the confirmation of the announcement, no specific details were teased.

The only other blurb of note in this week's magazine comes from Bayonetta director Hideki Kamiya. He was asked about the status of Bayonetta 3, to which he said the following. “Development on Bayonetta 3 is going well. Actually, there is various information hidden within the 2017-released trailer.”

Hideki Kamiya assures that Bayonetta 3 development is "progressing very smoothly"

We need to stay patient

In this weeks issue of Weekly Famitsu, Mr. Kamiya has told us yet again that "Bayonetta 3 development is progressing very smoothly." He wants to assure worried fans that things are going well, and to stay patient. Bayonetta 3 was initially unveiled at The Game Awards 2017, and no info has been released since then. Check out exactly what Hideki Kamiya had to say below, translated by JapaneseNintendo!

First of all regarding Bayonetta 3, there hasn’t been any new information at all ever since the first reveal so I feel like a lot of people are getting worried about it, but the inspection for new systems is going well, and the development is also progressing very smoothly, so please rest assured and wait for it. There are also many other interesting things I want to talk about, but it’s a super secret so I can’t say.

Bayonetta director 'Hideki Kamiya' trashes the Switch's Home Menu, calls it "a piece of crap" (UPDATE)

Is it too simplistic?

Hideki Kamiya is pretty well known for his gaming related rants on Twitter, and is usually pretty open with his opinions. With a recent Tweet, it seems as though the PlatinumGames producer isn't too happy with Nintendo's design choices for the Home Menu on Switch. As translated by NintendoSoup, here is what Kamiya had to say:

“The Nintendo Switch’s Home Menu is a piece of crap, all of the sh*tty gigantic game icons are lined up in a row, but the rest of the games are tossed into a trash can called ‘All Games’… I wonder have they (the people that made the menu) ever played the Nintendo fan boys’ Switch?”

This isn't the first time the Switch's UI has been criticized. Many aren't too fond of the simplistic design choice, making your digital games hard to find and difficult to organize. Hopefully more features are released in the future to improve upon the menu.

UPDATE - An alternate translation has come in. The verbiage is different, but the sentiment is still a negative one. Check out the translation from PushDustIn below.

Switch's home screen has these huge fucking thumbnails which are just lined up in a row. I'm really thankful to have all the games thrown in the "All Software" screen. The people at Nintendo have used the Switch right? Are they going to fix it...?

Platinum Games' Hideki Kamiya gives a very quick update on Bayonetta 3

Things are moving right along

We really haven't heard or seen much at all about Bayonetta 3 since its initial reveal. Its obvious that Platinum Games would rather work on the game and push towards release, rather than offer multiple progress updates as they toil away. Still, people are hungry for info on the game, which is why many take to Twitter to pester Platinum Games' Hideki Kamiya about the game's status.

Kamiya has decided to answer one fan on Twitter who asked about the game with a very short and to-the-point response. When a fan asked how the game was coming along, Kamiya responded by saying “Development’s going really well. There you go.”

Latest Electric Playground episode included an in-person interview with Platinum Games

BANNED

Electric Playground's latest episode is certainly one fans of Platinum Games will want to check out. Host Victor Lucas traveled to Japan for a chance to chat with both Platinum's Atsushi Inaba and Hideki Kamiya on the state of the company, the various projects they've worked on, and what's coming next. 30 minutes well worth your time!

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