This hit me the other day: what if the big game Retro's been working on is a sprawling, ambitious, packed-to-the-gills 2D Mario? The New Super Mario Bros series has, in my opinion, run its course. The devs at Nintendo don't put nearly the budget or passion into 2D Mario that it deserves. It seems to me that Retro would be perfect at making a glossy, secret-filled, *ambitious* 2D Mario that actually pushed the genre again. I've enjoyed the NSMB games, but they aren't thoughtful enough. They don't get the polish of the 3D games. A really classic 2D Mario on Switch would change lives. A huge map with differentiated worlds, branching paths, levels with multiple exits and living, breathing design. That would be fabulous. Give the job to someone who would put in effort, not just build a bunch of levels and then call it a day. All NSMB U was was an HD shine on some hastily thrown-together levels. At least compared to what it *should* have been. To show they mean business, call it "Super Mario Bros. 5" or something without the "New." If they made a 2D game with the care and creativity that went into the brilliant Oddysey, they would blow minds. The fact that Rayman Legends is the only 2D platformer in recent history to push the envelope in terms of art, levels, creativity, music, and detail is kind of shocking. I'm ready to be blown away: and I think giving 2D Mario to Retro could do that. What do you think?