We've featured this mural on the site before, but do you know the story behind it? It all starts when Moscow elected a new mayor and he wanted to beautify the city. That meant taking down big propaganda advertisements that had been plastered across various buildings. When those ads were taken down, some of the bare walls were quite an eyesore. Rather than let the crumbling walls depress people around town, a team came together to create murals like the one above. The thing is, they needed to get Nintendo's approval to do so...
I know that Rousey says that she bought at Wii to prepare for the rematch, but Rousey/Fallon played each other in Mario Kart 8 last time. I'm guessing that's the game they're referring to this time as well. Check out the discussion at the 1:35 mark.
As development approaches completion for UCraft, I often find myself wondering: what’s next? After making the decision to take a night off from coding to rest, I decided to fire up one of my upcoming projects to have a little fun gaming.
The game of choice was The Dance of the Damned and due to the fact that I haven’t seen it in a year’s time, the content was surprisingly fresh and exciting to me. From the title screen I was hooked and very impressed with the amount of work that had already been put into the development of the title. To my delight — the camera, controls and visual appeal all seemed to feel on par to what you might expect from an AAA title. Naturally the game needs a lot of work but I could not have chosen a better stopping point and I don’t expect development to exceed 6 to 12 months once UCraft is complete.
UPDATE - Seems this was a layout update and nothing more.
We're not quite sure what the update does, but we'll be sure to share the details once they come in!
- multiple story routes and multiple endings
- new “partner” system
- players choose a character among a group of allies to support them in combat
- each partner has unique skills
- Asahi specializes in recovery
- Navarre focuses on using attack items and support magic
- partners assist the protagonist during every turn in a fight
- partners will grow more powerful as they fight alongside the protagonist
- as Asahi levels up, she will learn new healing abilities such as being able to heal status ailments
Coming from Nick Bruty, main dev on EarthWorm Jim...
“A new EWJ game with the original team almost happened about five years ago, but a deal with the [intellectual property] owners couldn’t get worked out. I think everyone would be up for it sometime. Feels like unfinished business, but [it’s] hard to align everyone. I wouldn’t do it without the key players.”