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Curve Digital PR - Hue's the daddy? Curve Digital – that’s who.

Celebrated indie publisher bags PC and console publishing rights to Hue, bringing Fiddlesticks’ stunning puzzle platformer to PC and consoles in Q1 2016.

London, United Kingdom - Friday 31st August

Curve Digital, the world’s leading publisher of indie games, has today announced that it has signed the PC and console publishing rights to Hue, a stark puzzle platformer where the aesthetics and mechanics are intertwined.

Already a huge hit on the indie expo scene – where it has picked up a number of awards from the likes of Game Connection, Develop Conference, Casual Connect and Reboot, among others – Hue is a remarkable game with a unique aesthetic that plays as good as it looks.

When Hue’s mother becomes trapped in the mono world, he gains access to the colour ring – a device which allows him to alter the perception of colour. Embarking on a mission to foil the evil intentions of the despicable Doctor Gray, Hue begins a journey which will not only shape him as person, but alter the world forever.

Key to the game is the ability to shift specific colours, a thrilling game mechanic which offers a host of new puzzle possibilities. Players can manipulate the environment in order to reveal hidden routes, avoid threats, remove hazards, defeat adversaries, create platforms and more…the gameplay possibilities are endless.

Hue has been funded by Kuju Startups,  a video games investment fund who help great indie developers bring their dream ideas to market.

“Hue’s been attracting a huge amount of attention since we started showing it at indie expos, but we’ve been particularly impressed with Curve’s enthusiasm for the game,” says Henry Hoffman, Creative Director, Fiddlesticks. “Partnering with the leading publisher of indie games will enable us to make a real impact at launch and will hopefully ensure that Hue is a worldwide hit when it releases next year.”

“We knew from the moment we laid eyes on it that Hue was a perfect fit for Curve,” adds Jason Perkins, managing director, Curve Digital. “It’s a genuinely innovative game, full of challenging platforming and wonderful puzzles – with real style and charm. This is the first of our 2016 games we’re announcing, and it’s a real statement of intent.”

Hue will be released on PC, Xbox One, PlayStation 4, PlayStation 3, PlayStation Vita and Wii U in Q1 2016.

You can find the Hue press kit here :

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These are the fourteen weapon types that will be featured in the game:
– Sword & Shield
– Dual Blades
– Great Sword
– Long Sword
– Hammer
– Hunting Horn
– Lance
– Gunlance
– Switch Axe
– Insect Glaive
– Charge Blade
– Light Bowgun
– Heavy Bowgun
– Bow

Just a reminder that Capcom will showcase two weapon types in video form daily starting tomorrow!

More screens and artwork over here!

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The following information comes from Japanese 3DS...

- by Nintendo and Scrap Magazine
- 1.023 blocks in size
- the set-up is that bombs are planted in Nintendo 3DSs everywhere, solve mystery to avoid explosion
- play online and simultaneously with other players
- further stories added at a later date with the first full episode coming on the 2nd of September
- first episode is free from 2-30 September and then will cost 100 yen
-  delivery dates for the other episodes (all 100 yen each or 450 yen together) are 5, 12, 19 and 26 September

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