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Assassin's Creed III - more details

by rawmeatcowboy
23 March 2012
GN Version 4.0
- New enemy types include agile Native American foes and burly Scottish men
- Plot covers 35 years of Connor’s life
- Connor is looking to save his people and give them a place in the future of America
- New feature: stalking zones
- With stalking zones, Connor can slink into bushes and move through the foliage; the players can move around a target and go in for the kill
- Snow patrol (mostly redcoats) in carriages throughout the frontier
- Snow, rain, and fog conditions
- Enemies will carry axes
- Combat has seen a complete overhaul
- Players can assign weapons in each hand and alternate with the X/Y buttons
- New Chinese-inspired weapon: rope dart
- With this weapon, you can string your enemies up like poultry
- Simplified controls for free running
- Play 30% of the missions in the frontier
- Frenchman Lafayette is in the game
- Citizens have individual roles and routines in the cities
- 3:1 is the scale of Boston compared to the real city
- Narrative scope is 20% larger than Assassin’s Creed 2
- Percentage of spoken characters in the game based on real historical people is 80%
- “Assassin’s Creed 3 is all but to renew your faith in the series.”

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