Looks like that size actually works! Reader Hyawatta tried the card out in his 3DS. All he had to do to get it to work was reformat the card to FAT32. With this size, he should never run out of space!
Out of curiosity, I wonder how much data anyone actually has on their SD card? Mine's only got 3.27GB on it with all the ambassador games, all available EU demos, Nintendo Video data, a handful of VC and eShop games and some of my own photos and videos. I'm sure many people will have me licked in that department, but even so I can't imagine anyone managing to fill up a 32GB card unless Nintendo start putting all retail releases on the eShop.
Frank wrote:Out of curiosity, I wonder how much data anyone actually has on their SD card? Mine's only got 3.27GB on it with all the ambassador games, all available EU demos, Nintendo Video data, a handful of VC and eShop games and some of my own photos and videos. I'm sure many people will have me licked in that department, but even so I can't imagine anyone managing to fill up a 32GB card unless Nintendo start putting all retail releases on the eShop.
With the 3DS is lower since there are just one retail games in digital version, my SD is 16GB, and all the data is around 4GB, and the same, all demos, videos, apps, etc.
But if Nintendo starts to put more retail games to download, 32GB is gonna be mandatory, there are already 4GB games in carts, I have a Vita, and I only have 3 digital retail games, around 8 download only games, and 4 PSP games, and I have used 11GB of my 32GB card....
Nintendo's 3DS games are small though. The only game over 1GB is Kid Icarus. The rest are all half 1GB, if that.
So yeah, if you got a lot it'd take up a lot of space, but most of their games are tiny. Like 300MB.
On a 4GB card, you could fit:
- Mario Kart 7
- Star Fox 64 3D
- OoT3D
- Nintendogs + Cats (one of them)
- Pokemon Rumble Blast
- New Super Mario Bros. 2
- Super Mario 3D Land
- Steel Diver
- Pilotwings Resort
And still have just under 1GB to spare. You'd have all the Nintendo 3DS releases except Kid Icarus.
Nintendo's 3DS games are small though. The only game over 1GB is Kid Icarus. The rest are all half 1GB, if that.
So yeah, if you got a lot it'd take up a lot of space, but most of their games are tiny. Like 300MB.
On a 4GB card, you could fit:
- Mario Kart 7
- Star Fox 64 3D
- OoT3D
- Nintendogs + Cats (one of them)
- Pokemon Rumble Blast
- New Super Mario Bros. 2
- Super Mario 3D Land
- Steel Diver
- Pilotwings Resort
And still have just under 1GB to spare. You'd have all the Nintendo 3DS releases except Kid Icarus.
Um. I think are a few games over 1GB. I'm pretty sure Resident Evil Revelations is over 3GB and Metal Gear Solid 3 is probably at least 2. You are right that most games are around 300-500MB though. I'm sure as time goes on though there will be more and more big games.
Nintendo's 3DS games are small though. The only game over 1GB is Kid Icarus. The rest are all half 1GB, if that.
So yeah, if you got a lot it'd take up a lot of space, but most of their games are tiny. Like 300MB.
On a 4GB card, you could fit:
- Mario Kart 7
- Star Fox 64 3D
- OoT3D
- Nintendogs + Cats (one of them)
- Pokemon Rumble Blast
- New Super Mario Bros. 2
- Super Mario 3D Land
- Steel Diver
- Pilotwings Resort
And still have just under 1GB to spare. You'd have all the Nintendo 3DS releases except Kid Icarus.
1. And what about the big games that are about to be released? You think it would fit under that much space? I'm pretty sure it would not.
2. Resident Evil: Revelations was already released and it takes 3.17 GB of space. That pretty much fills up your SD card.
When the developers get confortable with the 3DS, they will push it to the limit, which may mean that it may take way more space that 4gb in the near future.
3. I'm pretty sure not everyone has the same tastes of games than you, so you can't say that 4gb card is enough for everyone, because it's not.
I've already had 2 different 4gig cards fail on me. One a PNY and on a SanDisk. I don't trust anything but the cards from nintendo now. That's why I have an order placed for a 3DSXL card.
@joshb1983 Nintendo don't actually make the cards, you know, and if they did I wouldn't trust them any more than reputable memory manufacturers. SanDisk have been very reliable in my experience, but if you're feeling burned by them I'd wholeheartedly recommend Kingston, or else the brand they use in the 3DS XL is Lexar.
it's ludicrous . LAME nintendo ! bad nintendo ! how could i ever use my 200gb game files that doesn't exist on my 3ds ?
what if i need more !
you mean i would have to carry TWO whole sd card , it's way too heavy i could never. I need an Hard drive for my wii u !
It's truly fantastic really , apple can pretend that 16go is worth an hundred bucks more , microsoft can re release bigger locked hd for the low low price of not affordable . And somehow the sd card solution from nintendo never received any credit . Cheap , LIGHT , available everywhere and unlike external dd the average consumer might already have one or two lying around so it's essentially free . And the prices keep going down .
komicturtle92 wrote:Is it capped at 32GB? Or is that the real conversion/amount with 128 gigs?
Its 128GB.
I know. But I'm wondering if the 3DS registers it as 32GB- capping it as only 32GB to be used like how Xbox 360 will cap HDDs at 16GB even if I used a 1TB hard drive.
komicturtle92 wrote:Is it capped at 32GB? Or is that the real conversion/amount with 128 gigs?
Its 128GB.
I know. But I'm wondering if the 3DS registers it as 32GB- capping it as only 32GB to be used like how Xbox 360 will cap HDDs at 16GB even if I used a 1TB hard drive.
no caps 4 realz
If each Block is 128000 bytes, and there are 962,068 Open Blocks left on the card,
Then there are 123144704000 bytes left, which is 114.687442779541 Gigabytes.
If 32 Gigabytes is 268,434 Blocks, and the 3DS had a cap of 32GB,
Then it would not be able to show us that there are more than 268,434 Open Blocks left on the card.
Since the 3DS says there are 962,068 Open Blocks available instead of 268,434 or less, then it is not adhering to a 32 GB cap and is in fact showing us that we have 114.68GB available.
komicturtle92 wrote:Is it capped at 32GB? Or is that the real conversion/amount with 128 gigs?
Its 128GB.
I know. But I'm wondering if the 3DS registers it as 32GB- capping it as only 32GB to be used like how Xbox 360 will cap HDDs at 16GB even if I used a 1TB hard drive.
That's weird...
But I'm going to say yes. My 32GB SD card shows 223,214 open blocks. So this means that the 3DS is capable of reading all that memory nicely. Why would they cap it at anything lower than what the system reads?
He should challenge himself to fill it all up.
Is it capped at 32GB? Or is that the real conversion/amount with 128 gigs?
Its 128GB.
what the max size for ntfs?
Out of curiosity, I wonder how much data anyone actually has on their SD card? Mine's only got 3.27GB on it with all the ambassador games, all available EU demos, Nintendo Video data, a handful of VC and eShop games and some of my own photos and videos. I'm sure many people will have me licked in that department, but even so I can't imagine anyone managing to fill up a 32GB card unless Nintendo start putting all retail releases on the eShop.
With the 3DS is lower since there are just one retail games in digital version, my SD is 16GB, and all the data is around 4GB, and the same, all demos, videos, apps, etc.
But if Nintendo starts to put more retail games to download, 32GB is gonna be mandatory, there are already 4GB games in carts, I have a Vita, and I only have 3 digital retail games, around 8 download only games, and 4 PSP games, and I have used 11GB of my 32GB card....
Nice! I think I will stick with my 32GB SD card though.
@Vidaluko
Nintendo's 3DS games are small though. The only game over 1GB is Kid Icarus. The rest are all half 1GB, if that.
So yeah, if you got a lot it'd take up a lot of space, but most of their games are tiny. Like 300MB.
On a 4GB card, you could fit:
- Mario Kart 7
- Star Fox 64 3D
- OoT3D
- Nintendogs + Cats (one of them)
- Pokemon Rumble Blast
- New Super Mario Bros. 2
- Super Mario 3D Land
- Steel Diver
- Pilotwings Resort
And still have just under 1GB to spare. You'd have all the Nintendo 3DS releases except Kid Icarus.
Um. I think are a few games over 1GB. I'm pretty sure Resident Evil Revelations is over 3GB and Metal Gear Solid 3 is probably at least 2. You are right that most games are around 300-500MB though. I'm sure as time goes on though there will be more and more big games.
Haha Vita memory cards.
1. And what about the big games that are about to be released? You think it would fit under that much space? I'm pretty sure it would not.
2. Resident Evil: Revelations was already released and it takes 3.17 GB of space. That pretty much fills up your SD card.
When the developers get confortable with the 3DS, they will push it to the limit, which may mean that it may take way more space that 4gb in the near future.
3. I'm pretty sure not everyone has the same tastes of games than you, so you can't say that 4gb card is enough for everyone, because it's not.
Weeeeeelp, I know what I'm going to be doing
Yay, huge loading times and unexpected freezes.
I've already had 2 different 4gig cards fail on me. One a PNY and on a SanDisk. I don't trust anything but the cards from nintendo now. That's why I have an order placed for a 3DSXL card.
@joshb1983 Nintendo don't actually make the cards, you know, and if they did I wouldn't trust them any more than reputable memory manufacturers. SanDisk have been very reliable in my experience, but if you're feeling burned by them I'd wholeheartedly recommend Kingston, or else the brand they use in the 3DS XL is Lexar.
it's ludicrous . LAME nintendo ! bad nintendo ! how could i ever use my 200gb game files that doesn't exist on my 3ds ?
what if i need more !
you mean i would have to carry TWO whole sd card , it's way too heavy i could never. I need an Hard drive for my wii u !
It's truly fantastic really , apple can pretend that 16go is worth an hundred bucks more , microsoft can re release bigger locked hd for the low low price of not affordable . And somehow the sd card solution from nintendo never received any credit . Cheap , LIGHT , available everywhere and unlike external dd the average consumer might already have one or two lying around so it's essentially free . And the prices keep going down .
Dang, I remember when my grey Gamecube card only had 49 blocks.
I know. But I'm wondering if the 3DS registers it as 32GB- capping it as only 32GB to be used like how Xbox 360 will cap HDDs at 16GB even if I used a 1TB hard drive.
Neat. If I could play DSiWare games straight from the card, It would actually be worth that investment.
no caps 4 realz
If each Block is 128000 bytes, and there are 962,068 Open Blocks left on the card,
Then there are 123144704000 bytes left, which is 114.687442779541 Gigabytes.
If 32 Gigabytes is 268,434 Blocks, and the 3DS had a cap of 32GB,
Then it would not be able to show us that there are more than 268,434 Open Blocks left on the card.
Since the 3DS says there are 962,068 Open Blocks available instead of 268,434 or less, then it is not adhering to a 32 GB cap and is in fact showing us that we have 114.68GB available.
I hope this helps.
That's weird...
But I'm going to say yes. My 32GB SD card shows 223,214 open blocks. So this means that the 3DS is capable of reading all that memory nicely. Why would they cap it at anything lower than what the system reads?
I wonder if this was unlocked in a recent update or if this was always the case.... Why has it taken 1.5 years for this to surface? ...
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