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Xeodrifter diary #12

GN Podcast #479
 

5 Ways Nintendo Can Fix Wii U's Virtual Console


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31 total comments (View all)
User avatar
06 Sep 2012 16:31

5 ways? They just have to create some shameness of their faces and support VC with gamecube/GBA games and increase the numbers of available titles for download periodically. Just this, there's no need for that bullshit of "5 ways" things...
User avatar
06 Sep 2012 16:33

He is absolutely right. Everything needs to be unified under one account, and we need to feel a sense of actually owning something once we purchase it... across all platforms.

You'd think that with the success of Steam, this stuff would be plain obvious by now.
No Avatar
06 Sep 2012 16:34

More improvements:
1. Remove Turbographx, Neogeo, Commodore and Sega Master System
2. Add Gamecube
3. Follow a release-schedule of 5 NES, 3 SNES, 2 Genesis, 1 N64 and 1 Cube a month.
4. Allow gamers to submit wishlists to avoid games people don't want.
User avatar
06 Sep 2012 16:35

Also, please kill 50Hz on PAL games. Sonic PAL is unplayable, Majora's Mask is unbearable. It's not hard to do. No extra work. So do it.
User avatar
06 Sep 2012 16:38

I agree with every point except for game bundles. How does the VC not even have Contra 1 on the service? It has every other Contra besides that one. Mind blowing.

And I agree about Duck Tales. I bought an old-school NES just to play it about a couple of years ago, and I still play it every once in a while.
User avatar
06 Sep 2012 16:48

Fix? The Wii U isn't even out yet, let alone it's Virtual Console service.

The statement should be 'What could the Wii U VC service do better than Wii's VC service.'
User avatar
06 Sep 2012 16:49

@Melbye


Removing games and systems is a terrible idea, why would you ever suggest that? I think Rondo of Blood and Ys Book 1+2 themselves justify the existence of the TG-16 Virtual Console.
User avatar
06 Sep 2012 17:07

Numbers 1 and 4 are the only ideas on the video that I want to happen the most after the Wii U is released. But I can honestly admit that I won't even care about all of this if Nintendo can do well on #1 alone.
User avatar
06 Sep 2012 17:14

It is really annoying when people complain about Nintendo not releasing 20 games in one week and then end up complaining when they release several and no more games are left. Unfortunately, they pin the blame on Nintendo and not on the publishers.

Because you know, everything is Nintendo's fault and NINT10DOH IS DOOMED.
User avatar
06 Sep 2012 17:45

I think he means that MOST turbo and geo games suck and oncluding these systems interferes with actual NINTENDO CONSOLE releases. I kind of agree but it would be remedied with the wishlist thing. Sheepism to companies is getting pretty bad though. Just read on gamefaqs forums people justfying being zombie consumers. These are dark times for society. I'm almost certain theres soon to be a collaspe.
User avatar
06 Sep 2012 18:31

melbye wrote:More improvements:
1. Remove Turbographx, Neogeo, Commodore and Sega Master System


No...keep them.
THIS is why I love Virtual Console. Having these consoles on the service have made it so everyone can enjoy these games legally without having to spends hundreds and hundreds of dollars hunting down consoles and games

http://www.racketboy.com/retro/snkneo-geo/the-rarest-and-most-valuable-neo-geo-games


Because of the Virtual Console, I was able to play Turbo Graphx games for the very first time, but there could have been more games on the service...
Neo Geo has a very good library, even though there's a lot of fighters and shooters, there's still a ton of great games of different genres that Wii will never get. Plus, it's Nintendo's darn console, the Wii, that prevents the larger-sized/newer games to be available (like Gaoru: Mark of the Wolves).

Removing consoles isn't the solution. Nintendo just needs to keep adding games to the service at competitive prices and offer deals, otherwise their digital service will always look inferior to alternative methods...legitimately, of course (Xbox Live/Playstation Network, retail game compilations with only a few available on Wii, but mostly available on *other consoles (PS2/PSP)* , like Samurai Shodown and Metal Slug Anthology, Fatal Fury Archives Vol 1 & 2, King of Fighters Collection: The Orochi Saga, and many more.

Just with the collection offerings, the buying many of the NeoGeo games on the Virtual Console isn't worth it, plus you'll be saving money, unless you want to have it on the Wii/SD card without the need for a disc. For the rest of the games that aren't included in any re-release or collection, Nintendo needs to break down barriers that prevents these games and more from being unable to be sold and played on their console at a good, low price.


Plus, I'd like to see Dreamcasat games (Shenmuuuuuuuuue).
User avatar
06 Sep 2012 18:31

i just want them to add Sega Saturn, Dreamcast, Gamecube, and GBA to the VC. Although I have homebrew on my Wii and have all the emulators...but I want to legitimately own the games. I have to play games like Earthbound and Yoshi's Island through the emulator...come on Nintendo get on the ball! There are many Nintendo published games that have YET to hit the VC it's ridiculous.
User avatar
06 Sep 2012 18:44

OH MY GOD, #4!!! Finally, someone agrees with me. I have yet to beat ANY of my ambassador games (and I really REALLY want to play Wario Land 4) but I just can't do it with the button config as it currently is. I would give my first born child to be able to turn B into A and Y into B. It makes even less sense because on the original DS/DS Lite, you could do that in the system for GBA. Is it so hard to add this as a feature in the OS's options?
No Avatar
06 Sep 2012 19:19

Why are we talking about ways to fix this when it's not even out yet?

While I agree that it should be a pretty big improvement, it's just a sad attempt at getting more views to poke at a problem we don't even know exists yet.
User avatar
06 Sep 2012 19:37

ChrisCanberg wrote:Why are we talking about ways to fix this when it's not even out yet?

While I agree that it should be a pretty big improvement, it's just a sad attempt at getting more views to poke at a problem we don't even know exists yet.

I guess we're looking at Wii's Virtual Console service and adding our thoughts to make it better for Wii U. You never know, Nintendo could make the same bone-headed mistakes next gen, which wouldn't be very nice for the users. If Nintendo had things done right the first time, we wouldn't have these types of discussions.
User avatar
06 Sep 2012 19:45

LegendofSantiago wrote:Gimme some Gamecube games in HD and i can't see myself complaining.


wii games too. if they're offering full wii u games digitaly then wii games should be offered aswell. have you seen skyward sword in 1080p? oh my god... gorgeous!

also yes to more games of the vc. while they're at it can they put gba games on the 3ds vc already?!
User avatar
06 Sep 2012 20:30

Nintendo neglecting the Virtual Console is an understatement
Japan and Europe gets more VC games than here in the US - that in itself proves that maybe Nintendo and the 3rd party companies are pretty much being too lazy in terms of content here in the US
User avatar
06 Sep 2012 22:06

Most of these are relevant discussion points -- at least the first four.
Of course I think that people are sometimes more than wiling to blame Nintendo for the decisions of others, so I am not sure that Nintendo can magically make others just make their games available (and sometimes they change their mind, e.g. IREM on both Wii VC and PSN).

Mike from Morgantown

PS -- How good is Duck Tales. I don't own a copy.
User avatar
06 Sep 2012 22:28

There is very little Nintendo can do to fix the service, if 3rd parties aren't willing to bring their games or willing to support the service.

3rd parties were unhappy with the Wii's VC because they couldn't set their prices and they weren't happy with the sales either.
User avatar
06 Sep 2012 22:35

M1 wrote:There is very little Nintendo can do to fix the service, if 3rd parties aren't willing to bring their games or willing to support the service.

3rd parties were unhappy with the Wii's VC because they couldn't set their prices and they weren't happy with the sales either.



You don't happen to have any proof thats the reason do you? Cause I would really like to see that.

I mean I would sooner believe Nintendo is holding back third party titles to decrease competition among their own titles. It defiantly seems like something nintendo would do IMO. And too add too that, price on the VC are WAY too high. I keep saying this but no one seems to listen. I can get quality titles for a fraction of the cost on various other platforms.

Its crazy how much Nintendo inflates their price just because it has their own name on it.
User avatar
06 Sep 2012 22:47

Einar1025 wrote:
M1 wrote:There is very little Nintendo can do to fix the service, if 3rd parties aren't willing to bring their games or willing to support the service.

3rd parties were unhappy with the Wii's VC because they couldn't set their prices and they weren't happy with the sales either.



You don't happen to have any proof thats the reason do you? Cause I would really like to see that.

I mean I would sooner believe Nintendo is holding back third party titles to decrease competition among their own titles. It defiantly seems like something nintendo would do IMO. And too add too that, price on the VC are WAY too high. I keep saying this but no one seems to listen. I can get quality titles for a fraction of the cost on various other platforms.

Its crazy how much Nintendo inflates their price just because it has their own name on it.

There were reports of it a few years back that 3rd parties wanted higher prices on the Wii's VC and they were unhappy with the sales of their games.

Nintendo doesn't decide 3rd party releases, that is left up to 3rd parties.

You do realize the Wii VC prices are inline with the other systems and Steam.
3rd parties set the prices for their games on the eShop, XBLM, PSN and Steam.

The PS Store is like this:

PS1 games cost you $7-$20 depending on the title
PS2 games cost you $15-$30 depending on the title
PS3 games cost you $20-$55 depending on the title
PSP games cost you $10-$25 depending on the title
Genesis games cost you between $5 - $10 depending on the game
Turbo Graphic 16 costs you between $6-$12

The prices are the same as the Wii's VC.
User avatar
07 Sep 2012 00:09

Whatever wrote:How exactly can Nintendo *fix* the lack of 3rd party games ? If Square-Enix doesn't want to or can't (due to license issues) release Secret of Evermore there's not much they can do.

And Ducktales, how is Nintendo supposed to fix that ? How is that problem solved if Nintendo shows that it's "serious about quality content" ? That doesn't even make any sense. Please correct me if I'm wrong, but was it Sony/Microsoft that resolved the Marvel vs. Capcom issue ? Because if not his only example (and entire justification) is moot.

What about Shadowrun ? I'm sure that game will never see a release, probably because the licensing is too complicated. If he really wanted to dig out an example he should've chosen a Nintendo-published game like Earthbound.

Seriously, give this man a medal of awesomes. There's no way Nintendo can "force" 3rd party companies like Square Enix, Capcom, or Disney to put games on the WiiU Virtual Console. They also (sadly) can't put on former Nintendo 2nd party games like Banjo Kazooie, Banjo Tooie, and Conker's Bad Fur Day (all classic titles).

The only "big name" games that Nintendo can really add that they haven't is EarthBound and MOTHER 1. Even then, they need to take out certain songs (specifically the hippie songs, which is literally the Chuck Berry mega-hit "Johnny B. Goode" on a banjo).

...well... and maybe some of the early Fire Emblem games (that weren't released outside of Japan).
User avatar
07 Sep 2012 00:41

Johnknight1 wrote:
Whatever wrote:How exactly can Nintendo *fix* the lack of 3rd party games ? If Square-Enix doesn't want to or can't (due to license issues) release Secret of Evermore there's not much they can do.

And Ducktales, how is Nintendo supposed to fix that ? How is that problem solved if Nintendo shows that it's "serious about quality content" ? That doesn't even make any sense. Please correct me if I'm wrong, but was it Sony/Microsoft that resolved the Marvel vs. Capcom issue ? Because if not his only example (and entire justification) is moot.

What about Shadowrun ? I'm sure that game will never see a release, probably because the licensing is too complicated. If he really wanted to dig out an example he should've chosen a Nintendo-published game like Earthbound.


...well... and maybe some of the early Fire Emblem games (that weren't released outside of Japan).

Yeah you wont get the early Fire Emblem games on the VC either due to the costs of localizing them and having the ESRB rating them.

Not enough people to buy them to pay for the costs.
User avatar
07 Sep 2012 08:08

@Johnknight1

Donkey Kong 64, Yoshi's Island, Pokemon Stadium games, Excitebike 64, Starfox, Mario Party, Mario Party 3, Dr. Mario, Dr. Mario 64. There are stil games Nintendo has yet to release besides Earthbound.
User avatar
08 Sep 2012 09:15

Gamecube games, please! I'd love me some Wind Waker and Mario Sunshine for download... (sadly I never got a gamecube)
also, more GBA games for the 3DS VC?

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