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GN Podcast #504

Parents Play: SM64

EoD - Splatoon quiet

Mega Man 25th anniversary details coming in December, don't get hyped up for a gae

[...] In December “some but not all” plans for the coming year of celebrations will be shared. There are many moving parts and not everything will be done and final come December. No one has promised a game or even an announcement of one at that time. Please do keep expectations in check. - Capcom’s Christian Svensson

They're not saying that there won't be a game, but they don't want people getting hyped up for that. Still, I really hope there's some sort of game in the works.


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12 total comments (View all)
User avatar
15 Sep 2012 17:25

My guess is that a game is in the works, but they don't know whether or not it'll be far enough along come December.
User avatar
15 Sep 2012 17:28

I would say a simple 8-bit Megaman 11 would be enough for me, but without Inafune's imput/development and guidance this time, i'm not so sure how that would turn out.

It'll probably just end up being a new classic Megaman collection, bundling for the first time on disc, copies of Megaman 9 and 10 along with the first 8 again. I don't know.
No Avatar
15 Sep 2012 17:29

Translation: We want your money (since we can leverage the anniversary) but not THAT much.
User avatar
15 Sep 2012 17:32

LegendofSantiago wrote:Common Capcom :(

Sad, isn't it=??? I remember 3-7 years ago, I thought Capcom was the best 3rd party company, with (then) recent titles like Devil May Cry 3, Resident Evil 4, Mega Man X8, Mega Man Battle Network 3, Monster Hunter, Viewtiful Joe, and Street Fighter IV coming out (and those IPs plus many more putting out good quality).

Now, in my opinion their "hype" is just bait and catch, rehashes (although those can be enjoyable; Mega Man 9 and 10, for instance), tons of DLC (including on disc), and they routinely screw over their fans. :x
User avatar
15 Sep 2012 17:42

I don't care for Megaman, but it would be good if it really were a gae.
User avatar
15 Sep 2012 18:20

Anniversaries are when you're supposed to go balls out. The fact that they want people to "keep expectations in check" shows how far in the dumps this series is.
No Avatar
15 Sep 2012 18:56

People are going to keep expecting a game, because a game is what the series needs right now. As far as anyone is aware, every Mega Man project that was in the works has been cancelled, and people have been getting worried that Capcom is abandoning the series. As a result, Mega Man fans aren't going to be satisfied until they know that an actual, worthwhile Mega Man game is in the works. Anything else just isn't going to be enough.
User avatar
15 Sep 2012 19:22


You're aware that Inti Creates made the last Megaman games right? Inafune wasn't involved in them to my knowledge, he was just a small supervisor.
User avatar
15 Sep 2012 21:10

It's Capcom. I've learned to keep my expectations in check LONG before they told me to do so.
User avatar
16 Sep 2012 00:22

-Announces two huge Mega Man games.
-Cancels 2 Mega Man games.
-Puts Mega Man on the shelf after 2 well-received Mega Man games.
-Releases several mediocre and/or over hyped Resident Evil games after tons of Resident Evil backlash over recent games.
-Tells us certain online features wouldn't work for the Xbox 360 version Tekken X Street Fighter.
-Those same features worked on the Xbox 360 version of the latest Mortal Kombat release.
-Tells us to get hyped for the Mega Man Anniversary.
-Tells us to not get hyped for the Mega Man Anniversary.

Seriously Capcom, make up your mind and tell the truth!!!
User avatar
16 Sep 2012 04:25


You're aware that you're wrong right? :wink: Inti Creates handled the majority of development yes, but it was under Inafune's imput, ideas, and guidance. It was basically the way Miyamoto doesn't actually work on any one game exclusively anymore but is heavily involved in each ones creation. Megaman was Inafune's baby. He was involved with anything Megaman up until he left. Including the two now cancelled games. He came up with the new robot masters and also was instrumental in getting the people who did previous Megaman game's soundtracks back to create new tracks. A Megaman game without Inafune may not feel like, sound like, or play like a Megaman game anymore. Look at Resident Evil now without Shinji Mikami. It's Resident Evil in name only. I wouldn't say it if I didn't know. C'mon now Led.

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