I wonder when nintendo will show these off, maybe at the rumored ND that is supposed to be announced soon. They sound kind of boring though, but i'll wait and see.
Yeah... I'm guessing these games were left to be announced later because they aren't as strong. Still, I'm interested to see them action. Love the Epic-Yarnish look they give a lot of the attractions.
Why are there so many single-player attractions...? Isn't this supposed to be a great game for parties and the game to show off asymmetric multiplayer? I mean it's not the biggest deal but I was hoping for more multiplayer variety I guess.
@bentetris
The ones that are available in multiplayer are enough, I guess... Nintendo probably doesn't want to repeat the mistakes of the past (Wii sports was only really fun in multiplayer, for most people).
There was so much potential for a competitive assymetrical F-Zero minigame (gamepad user creates the course in real time, wiimote user/s tries to finish it)
I honestly thought this was what the game was about. I must have missunderstood the E3 footage.
I wonder when nintendo will show these off, maybe at the rumored ND that is supposed to be announced soon. They sound kind of boring though, but i'll wait and see.
Yeah... I'm guessing these games were left to be announced later because they aren't as strong. Still, I'm interested to see them action. Love the Epic-Yarnish look they give a lot of the attractions.
For those of you curious, here's the F-Zero one.
Why are there so many single-player attractions...? Isn't this supposed to be a great game for parties and the game to show off asymmetric multiplayer? I mean it's not the biggest deal but I was hoping for more multiplayer variety I guess.
@bentetris
The ones that are available in multiplayer are enough, I guess... Nintendo probably doesn't want to repeat the mistakes of the past (Wii sports was only really fun in multiplayer, for most people).
Oooh, I get it. Octopus Dance is like that Shield Pose (or whatever it was called) from two E3s ago.
There was so much potential for a competitive assymetrical F-Zero minigame (gamepad user creates the course in real time, wiimote user/s tries to finish it)
I honestly thought this was what the game was about. I must have missunderstood the E3 footage.
Waiting for more details on those.
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