Login

Attention!

PSA: This might be a good time to remind everyone that you can filter stories here on the site, especially if you are hoping to avoid spoilers of a Hyrulian nature. This is available only to registered members.

Edit Profile > Custom Filters > Games Type "breath" or other keyword to find a game, and make sure it says "Exclude".

Bam. Media blackout on that until you tell us otherwise.

David Cox says time, resources the reason Castlevania: Lords of Shadow 2 won't hit Wii U

"The reason that we're not making a Wii U-version of Castlevania: Lords of Shadow 2 is because of our resources. We have a limited amount of people working on the title. About 60 people worked on the first title and that's a pretty small team. With the sequel we have slightly expanded that team, but in order to make a Wii U-version, we need about 20 to 30 extra people. Next to that, we're already pretty far into the development of Lords of Shadow 2, so it would be very hard for us to work on a Wii U-version without negatively effecting the general development of the title. That's the only reason there won't be a Wii U-version, it's not that we don't want to make it, it's just that it wouldn't make sense for us to do so right now." - David Cox, producer

Now those are arguments I can completely understand. Would be nice if we could get a special edition of the game at a later date, but as for right now, the explanation makes perfect sense. Thanks to Ilovegamesforever for the heads up!

Link
Categories: Interviews, Consoles

Comments

You can be first to reply!

Want to join this discussion?

You should like, totally log in or sign up!