Cox says 'no plans' for Castlevania: Lords of Shadow - Mirror of Fate port to consoles

"The reason we've first made Castlevania: Lords of Shadow - Mirror of Fate in HD to then downscale the graphics to the 3DS is because it ensures that the quality of the images is maintained. It's a common technique when making videogames. We used a lot of PC's while developing the Nintendo 3DS-game, but that doesn't mean there's also a PC-version coming.

Eventhough we've got HD-assets of the game, the game is pretty much designed for the Nintendo 3DS. It's always been our focus and intention to the release the game for that platform. We have no plans to bring the game to HD-consoles. We have no plans to create a different version. The game is pretty much designed to play with the dual screens and to use the capabilities of the 3DS.

It's not uncommon for developers to save the HD-assets of a game to possibly use them in future projects, but at this time we've got nothing planned." - David Cox, producer


Looks like Cox may have realized that his earlier comments made people worry about picking the game up on 3DS. Some people would be more than happy waiting to get a console version of the game. Now Cox is trying to make it clear that there are no specific plans for that. Thanks to Ilovegamesforever for the heads up!

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Categories: Interviews, Portables

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