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Nintendo squashes Metroid: Enemies Within fan project

Remember when we posted the Kickstarter for Metroid: Enemies Within, a fan-made film project? We all figured Nintendo would jump in on this situation and shut it down. While it took a little longer than expected, that's exactly what happened. I'd guess there's not much of a shot for this project to live on.

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21 total comments (View all)
User avatar
23 Aug 2013 20:23

annnnnnnnnnnnnnnnd CALLED IT
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23 Aug 2013 20:28

sounds about right.
User avatar
23 Aug 2013 20:37

Heh. The arrogance of those people to think they could do it. Not your IP guys.
User avatar
23 Aug 2013 20:38

I'm in before "Nintendo has no right", "They're just fans", "They weren't making money on it", etc..

These guys should put their effort into creating their own stuff. They seriously seem good at it.
User avatar
23 Aug 2013 20:41

Thank goodness.

inb4 "NINTENDO OMG YOU HATE UR FANBASE YOU EVIL COMPANY!!!!" (PS guys, it's their IP, they can do whatever they want with it.)
User avatar
23 Aug 2013 20:41

I'm surprised Kickstarter let it go live without licensing from Nintendo.
User avatar
23 Aug 2013 20:44

That was a waste of time, no?
User avatar
23 Aug 2013 20:44

If they make a fan film on their own - fine.

But they're taking in money to use a Nintendo license. That isn't going to work.
User avatar
23 Aug 2013 20:47

Windsor wrote:I'm in before "Nintendo has no right", "They're just fans", "They weren't making money on it", etc..

These guys should put their effort into creating their own stuff. They seriously seem good at it.


I agree. I know it's fun to pay tribute to games/movies/etc. that you like, but if you have the talent then dammit make something original and make some cash. When you actually establish yourself as film makers, who knows what kind of doors will be opened.
User avatar
23 Aug 2013 20:59

Good. Bad enough tha-... okay, I know, don't mention the unmentionable, okay. But you know what I mean. I sure wouldn't trust another company to think they know what Metroid is about when .. yeah.

In all seriousness though, most Metroid games are all about that feeling of being alone, working towards one overarching goal and doing a lot of little goals in between that lead up to that final goal. Backtracking, item collecting, skill-ups that let you gain access to new areas and more weapons .. you can't really do that with a movie without being really obnoxious. AKA, recreating the "Bowser on a breakable bridge" scene in the SMB movie because it was part of the game doesn't really make the movie enjoyable, even if it was somewhat canon.

I mean sure, you could try to document all the things leading up to her becoming a hero, and maybe the outward things between each mission, but that also makes it outside the realm of what you did in the game, which basically just makes it into one big Angelina Jolie movie, where a generic script and plot are applied to a license, and all people care about is the size of her chest. You might as well copy+paste the Tomb-Raider script, find+replace the names and locations and enemies from TR to Metroid, and you'd probably have exactly what they'd come up with anyway.
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23 Aug 2013 21:08

nGen wrote:
I agree. I know it's fun to pay tribute to games/movies/etc. that you like, but if you have the talent then dammit make something original and make some cash. When you actually establish yourself as film makers, who knows what kind of doors will be opened.


They might have been able to get away with it if it had been, say, a parody due to Fair Use, but it wasn't.
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23 Aug 2013 21:44

I knew I was not the only one that saw this coming a mile away because as soon as I saw this on Kickstarter, I knew it was not going to last long. However, if it was NOT on kickstarter and just a free project with no donations, it would of had a much better chance of surviving.
User avatar
24 Aug 2013 01:20

If they didn't ask for money for funding it then maybe they could have continued the project on a smaller scale, but fact is they were asking for money to work on an IP they don't own, nor have a license to work with. I know the internet loves to treat IP and copyright laws like they're a dictatorship that deserves to be screwed with, but frankly I'm sick of internet wannabe anarchists who saw V for Vendetta once and suddenly assume they know what being an anarchist is even about.
User avatar
24 Aug 2013 01:35

They can make whatever game they want as long as it's nonprofit. I've never seen Nintendo squash fan-made things unless the developer was trying to make money off an IP that wasn't theirs.
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Anonymous
24 Aug 2013 03:25

This would have probably been ok if they made it themselves with there own money and posted it to YouTube but they are asking people for also $100000 to make this. And if it does not get made (that could have happened) or the final product is bad it could somehow reflect bad on nintendo. So I am definitely with nintendo on this.
User avatar
24 Aug 2013 06:19

If Nintendo would just take advantage of the awesome and obvious opportunities of their franchises, this scenario probably wouldn't have occurred in the first place as the whole point of it was to prove that a Metroid movie could work if done right.

Fix Metroid, then get an OFFICIAL movie rolling once it's secure!

And get Pixar/Dreamworks on Star Fox!
User avatar
24 Aug 2013 08:11

I think they KNEW they couldn't actually go to Nintendo and seek permission to make this so they were like "Fuck it, lets try it anyway and see how it goes"
User avatar
24 Aug 2013 08:24

Fair play to them for trying. Looked better than what Nintendo has recently tried to do with the Franchise.
User avatar
24 Aug 2013 10:51

Man, I feel bad for them.
User avatar
25 Aug 2013 04:29

Bluigi wrote:@OmicronTurtle
You mean Team Ninja?
You mean Yoshio Sakamoto?

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