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Miyamoto praises Retro, thinks they can handle multiple projects at once, discusses Metroid future

by rawmeatcowboy
20 September 2013
GN Version 4.0
Coming from an ONM interview with Shigeru Miyamoto...
“Retro is a very capable studio and can design a lot of different types of game and I know that because I produced Metroid Prime, but when it did Donkey Kong Country Returns on Wii, apparently it had a lot of fun making that title and from what I’ve heard it put in a request and said that it wanted to do a new Donkey Kong Country game on Wii U themselves. In particular the company built up quite a lot of knowhow in that specific style of gameplay and as a consequence felt that it could leverage that again in creating something new in that same style for Wii U.

I think Retro has really come to a point at which it’s possible for it to have multiple lines running at the same time and having different projects in development. I totally think there are possibilities to see different projects from Retro in the future.”


On the importance of Metroid

“Certainly the Metroid franchise is one that, when you talk about really bringing the world to life, we feel that Metroid and the characters established are really important for Nintendo. So important that they were included, obviously, in Nintendo Land. I definitely think it’s a franchise that we value and we certainly want to see what we can do with it in the future. And, obviously, Retro is a very high priority in terms of the potential team that would be considered for working on a Metroid game.”

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