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REPORT - IDC Predicts Worldwide Game Console Shipments Will Be Up In 2013

by rawmeatcowboy
04 October 2013
GN Version 4.0
FRAMINGHAM, Mass., October 2, 2013 – A new connected game and entertainment console forecast from International Data Corporation (IDC) concludes that the number of game console bundles shipped worldwide in 2013 will be marginally higher than the 2012 total of approximately 33 million bundles, ending a four-year slide that began in 2009. The forecast also suggests that Sony PlayStation 4 (PS4) bundle sales will edge out Microsoft Xbox One sales this holiday season due to a variety of factors, most notably the PS4's lower price point.

IDC predicts that prepaid full-game, micro-game, and add-on download revenue derived through connected console channels (Xbox LIVE, PlayStation Store and eShop) will exceed that of worldwide PC-based prepaid full-game, micro-game, and add-on download revenue (i.e., digital PC games distributed through Steam, Origin, and Amazon.com) for the first time this year. Connected console subscription revenue (Xbox LIVE Gold and PlayStation Plus) is also rising in 2013 while subscription-based PC game revenue (i.e., World of Warcraft) is in decline.

"The number of online console gamers around the globe is on pace to exceed 165 million by 2017," said Lewis Ward, Research Manager, Gaming at IDC. "As a result, the opportunity to sell these gamers digital assets through Wii U, Xbox One, and PS4 online storefronts will grow substantially in the next several years." Ward adds that the Chinese government's recent decision to lift the ban on consoles should lead to millions of additional hardware bundle sales for the likes of Nintendo, Microsoft, and Sony within three years.

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