S: Y2K is inspired by the Mother series, and citing it as an influence has attracted people to the game, but you seem to also want to distance Y2K from Mother at the same time. Why is that?
Ackk: That’s a great question. I think there is a bit of a fear that people might think we’re trying to make a Mother 4, or a game that is just an homage to Mother. Mother is on a short list of games that inspired us to work in video games in general. There is Mother influence in everything we do.
I’m happy when people see the Mother influence themselves from playing it or seeing it for the first time… but at the same time, I wouldn’t want someone going in and expect one thing (because of what they know Mother to be from experience) and be shocked when they find it very much is its own thing.
I guess it’s about me trying to manage expectations. We’re not Nintendo, so we couldn’t ever make something exactly like Earthbound. Nor would we want to! That’s their thing. It’s almost sacred to me…
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