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Inafune says he can stay in budget/schedule with Mighty No. 9
Coming from a Polygon interview with Inafune...
"I have a lot of experience putting out games under money and time pressure, so I'm not too worried about being able to deliver what I've promised. I feel confident that I'll be able to communicate with the users if I feel there's something I need to talk about or change.
Previously, there might have been a schedule I had to keep for company reasons. I knew that if I put another month or two into development, I could give users what they want [but at risk to the company]. This time I don't have any stock I need to watch or stockholders to listen to. I can communicate directly to users... but if I strongly feel I want to add [a certain] element, I'll tell them that I think we need to wait a couple more months."
Full interview here
"I have a lot of experience putting out games under money and time pressure, so I'm not too worried about being able to deliver what I've promised. I feel confident that I'll be able to communicate with the users if I feel there's something I need to talk about or change.
Previously, there might have been a schedule I had to keep for company reasons. I knew that if I put another month or two into development, I could give users what they want [but at risk to the company]. This time I don't have any stock I need to watch or stockholders to listen to. I can communicate directly to users... but if I strongly feel I want to add [a certain] element, I'll tell them that I think we need to wait a couple more months."