Dear Reader:

You are viewing a story from GN Version 4.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Capcom discusses why they chose 3DS for Monster Hunter 4, aiming for 2.8 million sold in first 7 months

by rawmeatcowboy
24 August 2013
GN Version 4.0
Coming from an interview with chief operating officer Haruhiro Tsujimoto...

“There’s a limit to how long something can be continuously developed on the same hardware. The Monster Hunter series started out on the PlayStation 2, then on the PlayStation Portable. Monster Hunter Portable 3rd [which was a huge hit] had reached the end of the line, and in order to meet new expectations, it was required for us to switch platforms.

Games have ideal release periods, which also determine when their development begins. This resulted in our judgment of seeing the 3DS as the most desirable [platform for Monster Hunter 4]. While planning out game content, we will develop and judge which hardware is the most suitable. However, for the sake of the players, having it be a multi-development is the most ideal. We want to have as many people as possible play it on the 3DS, and we are only thinking about making it succeed.”


- Capcom' goal is to reach a total of 2.8 million units sold after seven months

Link
 
Pinball FX on Nintendo Switch