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Capcom explains the thought behind the Monster Hunter 4 logo
The following comes from a Dengeki interview with director Kaname Fujioka...
- he wanted to convey a sense of the changes while staying close to the core
- logos for Monster Hunter games have been “tightly composed”
- Monster Hunter 4’s “M,” “H” and “4” have been made intentionally larger
- “It still feels like Monster Hunter, but there’s still a sense of something new about it.”
- previous Monster Hunter logos have used colors to represent themes
- Monster Hunter 4’s theme is freedom and a sense of adventure
- this them influenced the logo
- the first field you see in Monster Hunter 4 is a field of ancient ruins
- this field of yellow grass and the yellow of the “Village Under the Sun” Barubare, were incorporated into the logo
- logo also features an arrow-like silhouette that gives the impression of release or freedom
Link
- he wanted to convey a sense of the changes while staying close to the core
- logos for Monster Hunter games have been “tightly composed”
- Monster Hunter 4’s “M,” “H” and “4” have been made intentionally larger
- “It still feels like Monster Hunter, but there’s still a sense of something new about it.”
- previous Monster Hunter logos have used colors to represent themes
- Monster Hunter 4’s theme is freedom and a sense of adventure
- this them influenced the logo
- the first field you see in Monster Hunter 4 is a field of ancient ruins
- this field of yellow grass and the yellow of the “Village Under the Sun” Barubare, were incorporated into the logo
- logo also features an arrow-like silhouette that gives the impression of release or freedom
Link