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Nnooo discusses the Nintendo influence on Blast'em Bunnies

by rawmeatcowboy
15 October 2013
GN Version 4.0
A portion of an Esperino interview with Nic Watt of Nnooo...

E: When you’re making a game, what kind of experiences are you trying to convey to a player?

Nic: It obviously changes from game to game. I’m really influenced by Nintendo, I really love the way they manage to make games that transcend age and genre, so we try to do things like that in our games, and I think with Spirit Hunters and Blast ‘Em Bunnies definitely do that.

So it’s mostly fun. The games that I loved playing as a kid at the arcade were the SEGA racing games and the fighting games. I’m a big fan of Street Fighter and I really like that whole pick-up and play mechanic, but I also like the deeper experience like Zelda or Pokemon, or Mario and things like that as well.

We’re not a company that will necessarily go down the whole emotion and film road, make you feel like you’re crying or resonating with a character; and I love those sort of games, but I can’t make those games unfortunately. We’re more about family fun, something a bit over-the-top and wacky where you can chill out and have fun with.

Full interview here
 
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