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Genei Ibun Roku ♯FE - lots of details over the composer Yoshiaki Fujisawa

by nintendaan
25 September 2015
GN Version 5.0

These translated blog details come from Siliconera...

- new blog features BGM composer Yoshiaki Fujisawa
- Fujisawa has worked on plenty of music arrangements in the past
- including arrangements for talents such as Kenichi ''Hyadain'' Maeyamada, and music for some anime such as Nichijou
- now working with Avex Group, known for having produced many of Japan’s famous pop singers such as Ayumi Hamasaki
- Fujisawa says that his work with Genei Ibun Roku ♯FE all started back with a single phone call in fall of 2013
-  Avex’s George Aburai came with the proposal
- from there, it was decided that Fujisawa would join the staff in the development of a new game
- he met up with the developers and sound team, and learned more about the game
- Fujisawa was a bit nervous, considering that he is more familiar with working on music for anime an TV shows
- first thing he felt was ''it was very difficult!''
- explains that he struggled a lot in the completely different mindset that is required for making video game music, as he is more familiar with how things are done for TV shows
- everything from the timing, flow, and feelings of a song, were all different from the way he usually works on music
- however, the sound team from Atlus gave him all kinds of advice that came in handy for his work
- Fujisawa notes that working with the team in an incredibly creative environment, where ideas shapes themselves up, was really fun
- recalls how excited he felt when they first checked out a demonstration of one of his songs, although he says that he was always nervous whenever it came to presenting the songs, nonetheless
- since ''entertainment'' is a big theme of the game, Fujisawa explains that the game is full of songs that bring out the feelings of the stages and floors, and plenty of groovy tracks
- Fujisawa: ''Especially for the battles—I just can’t help but want to dance [to the music] while fighting''
- he explains that all the field and event scene tracks have been made with a variety of tracks that have been made through the challenges of ideas provided from the team
- Fujisawa: ''Oh, and everything about this title is overwhelmingly great, if I do say so myself''
- Fujisawa ended the blog post with a look at an image
- actually a character that appears in the game, and it was modeled after the composer’s actual looks