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What do people at Nintendo think of Mario Kart snaking?

by rawmeatcowboy
23 August 2008
GN 1.0 / 2.0

Well, we find out what one person thinks in the latest issue of Nintendo Power. Below is a snippet from Hideki Konno, manager, software development group No. 1, Nintendo Entertainment Analysis and Development…

We did not expect such a huge difference in skill in regards to the straightaway drifts in Mario Kart DS. Of course, considering it a technique is bad for the overall game balance because it would cause a huge rift between those who can do it and those who can’t. For Mario Kart Wii, we incorporated the Wii Wheel along with the mini-turbo technique. Making games with great gameplay is a high priority for us, and we want to keep challenging many different ideas. We want to provide games with great gameplay that all users can enjoy. The feedback we receive will certainly be reflected in the next title.

So yeah…they don’t like it! To lighten the mood, Mr. Konno offers up his ’secret’ to avoiding the Blue Shell in Mario Kart Wii.

…you can escape them if you use the mushroom at the right timing.

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