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Shin'en welcomes FAST Racing Neo's F-Zero comparisons, but says their game stands on its own

by rawmeatcowboy
28 August 2015
GN Version 5.0

Coming from an Engadget interview with Shin'en Art Director Martin Sauter...

"We really tried to make it like a Hollywood movie -- really exciting. ...The Wii U has some power. ... But you can't just plug in Unity [a cross-platform game engine] and have everything run great. "We have our own engine and we've been developing it for 20 years. ...We don't mind people seeing F-Zero, [but] we want it to stand on its own feet."

[Link]
 
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