Dear Reader:
Shin Megami Tensei IV Final devs are out to make the best 3DS RPG ever
The following info comes from a Famitsu interview with Producer Kazuyuki Yamai)...
- team members were wondering what to do for a Maniax-like release for Shin Megami Tensei IV
- the team realized they had to make a completely new title
- the devs wanted to make “everything clear”, which is why they put “Final” in the title
- the story is told in an ambiguous way
- players will wonder whether they should bond with others or kill them all
- the devs really wanted to see Navarre return this time around
- the devs expect he will be able to “expand” on the drama, which is why they brought him back
- devs improved on everything they could in the game (including conversing with demons)
- fan feedback was used and every single aspect that could be tweaked via that input has been
- devs are out to make the best RPG on Nintendo 3DS