Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Interview with a dev behind the Tokyo Mirage Sessions #FE patch to remove censorship

by rawmeatcowboy
30 June 2016
GN Version 5.0

A portion of a Gamertics interview with Sakitoshi, dev on the fan project...

G: How difficult was the patch to do? Is there anything else you're planning, or something you wish could add back into the game?

S: To say the truth, my part wasn't as hard as what Sn0wCrack, KazukiMutou, and Shudouken [co-creators of the patch] did. But in general, it wasn't as hard as we though it would be. It was more time consuming and kind of tedious than anything. But thanks to that, we could release it that fast. The patch is pretty much done from our point of view. Of course there are some minor things we need to iron out but we are quite satisfied. If anything we'd like to add in-battle subtitles but doesn't seem very likely.

Full interview here (thanks Arten!)

[Link]
 
Pinball FX on Nintendo Switch