Dear Reader:
You are viewing
a story from GN Version 5.0.
Time may not have been kind to formatting, integrity of links, images, information, etc.
The Legend of Zelda: Breath of the Wild - Wii U/Switch visual/framerate differences
The following information comes from a Gamekult editor who has spent time with both the Switch and Wii U versions of Zelda: Breath of the Wild. Here's a comparison between the two versions using the Great Great Plateau as an example. The info pertains to Wii U mostly.
- Strong aliasing
- Worse sharpness
- Serious framerate drops
- Visual issues with cutscenes and when getting out of the inventory
- Too many actions (using a power+rotating the camera = “framerate death”)
- 5 sec loading time when you get back to the Home menu
- the editor installed every patch available
- The plateau on Switch is has a bad framerate that gets better after, but it's worse on Wii U
[Link]