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ARMS - insight and info on traditional button controls

by rawmeatcowboy
07 May 2017
GN Version 5.0

- punches can be thrown using the triggers
- the same can be done with two face buttons
- jump and dash are mapped on to the other two face buttons
- click the left stick to guard
- left stick controls the angle of your punches, meaning you can't move in one direction and punch in the other
- you can't strike at a different angle with your other hand until the first punch is fully extended, either.

"The true feel of Arms comes when you're holding both Joy-Con controllers in the Thumbs-Up grip. You can throw punches from each hand with real precision as you dash or jump around, allowing for a lot more depth for your fighting style. It's possible to throw a straight punch as a feint for your first blow, then curve your second punch to where your opponent runs to. But Arms doesn't require you to use motion controls. I hope people will pick the playstyle that suits them." - Producer Kosuke Yabuki

[Link]
 
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