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Nintendo discusses the easy steps to becoming a Wii U eShop dev, as well as the benefits

by rawmeatcowboy
22 April 2013
GN Version 4.0
The following info comes from the Full Indie Summit, where Nintendo's Dan Alderman took the stage...

- no concept approval process for eShop
- no mandate to use motion controls or GamePad features
- Nintendo doesn't require platform exclusivity
- platform exclusivity for eShop titles was called "childish"
- interested devs can visit a special Wii U developers page and fill out a small questionnaire to work towards acquiring a license
- Nintendo will provide the Unity Pro 4 engine at no additional cost
- you need business entity status, which costs less than $200 in the US
- no hidden fees for devs on the eShop

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