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Gunman Clive HD Collection dev suggest storing on Wii U internal memory to avoid bug
I believe I've fixed the audio issue now but quite hard to verify. need some more testing. it'll take some time to get the patch out anyway
— Bertil Hörberg (@BertilHrberg) September 2, 2015
ouch, I found another really ugly bug when running on external HDD.
— Bertil Hörberg (@BertilHrberg) September 2, 2015
Please install it on internal memory until I can patch it; the game is tiny, it should fit
— Bertil Hörberg (@BertilHrberg) September 2, 2015
apologies for my lacking QA process; it's not easy being a solo dev
— Bertil Hörberg (@BertilHrberg) September 2, 2015
If anyone's curious, it's one material(specifically the train wheels in GC1) that won't get initialised properly if it's loading is too slow
— Bertil Hörberg (@BertilHrberg) September 2, 2015
so it'll display a random texture and on animated objects it will behave weirdly.
— Bertil Hörberg (@BertilHrberg) September 2, 2015
Actually, that bug may still appear when running from internal memory it seems, but it should be less likely at least
— Bertil Hörberg (@BertilHrberg) September 2, 2015