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Hogan's Alley - VC review
This is part of NLife review...
Unless you see yourself trying to beat your highscores a whole lot, Hogan's Alley really doesn't have a whole lot going for it. All three of the modes offer little variation, as while you might think the scrolling in Game B seems interesting the level starts to repeat far quicker than you might imagine. Unlike Duck Hunt, in which you could theoretically keep going forever if you're a good enough shot, it becomes essentially impossible to survive in Hogan's Alley after a certain point as you would need inhuman reflexes to visually identify the targets and react quickly enough.
Hogan's Alley was certainly an interesting lightgun game, and hasn't aged particular poorly, but it's simply far too shallow these days.